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Searched defs:no_spills (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
H A Dgfx6_gs_visitor.h38 gfx6_gs_visitor(const struct brw_compiler *comp, void *log_data, struct brw_gs_compile *c, struct brw_gs_prog_data *prog_data, const nir_shader *shader, void *mem_ctx, bool no_spills, bool debug_enabled) gfx6_gs_visitor() argument
H A Dbrw_vec4.h349 const bool no_spills; member in brw::vec4_visitor
H A Dbrw_vec4_gs_visitor.cpp40 vec4_gs_visitor(const struct brw_compiler *compiler, void *log_data, struct brw_gs_compile *c, struct brw_gs_prog_data *prog_data, const nir_shader *shader, void *mem_ctx, bool no_spills, bool debug_enabled) vec4_gs_visitor() argument
H A Dbrw_vec4_visitor.cpp1349 vec4_visitor(const struct brw_compiler *compiler, void *log_data, const struct brw_sampler_prog_key_data *key_tex, struct brw_vue_prog_data *prog_data, const nir_shader *shader, void *mem_ctx, bool no_spills, bool debug_enabled) vec4_visitor() argument

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