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Searched defs:no_spill (Results 1 - 5 of 5) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp345 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() argument
456 bool no_spill[this->alloc.count]; choose_spill_reg() local
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H A Dbrw_fs_reg_allocate.cpp880 bool no_spill[fs->alloc.count]; in set_spill_costs() local
H A Dbrw_vec4.cpp2477 bool no_spill[alloc.count]; in run() local
/third_party/mesa3d/src/panfrost/bifrost/
H A Dbi_ra.c543 BITSET_WORD *no_spill = calloc(sizeof(BITSET_WORD), BITSET_WORDS(l->node_count)); in bi_choose_spill_node() local
/third_party/mesa3d/src/panfrost/midgard/
H A Dcompiler.h156 unsigned no_spill; member

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