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Searched defs:nir_foreach_shader_out_variable (Results 1 - 25 of 33) sorted by relevance

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/third_party/mesa3d/src/compiler/nir/
H A Dnir_lower_alpha_test.c65 nir_foreach_shader_out_variable(var, shader) { in nir_lower_alpha_test() function
H A Dnir_lower_multiview.c208 nir_foreach_shader_out_variable(var, shader) { in nir_can_lower_multiview() function
237 nir_foreach_shader_out_variable(var, shader) { in nir_lower_multiview() function
H A Dnir_propagate_invariant.c204 nir_foreach_shader_out_variable(var, shader) { in nir_propagate_invariant() function
H A Dnir_gather_info.c995 nir_foreach_shader_out_variable(var, shader) { in nir_shader_gather_info() function
H A Dnir_lower_clip.c199 nir_foreach_shader_out_variable(var, shader) { in find_clipvertex_and_position_outputs() function
H A Dnir_lower_blend.c518 nir_foreach_shader_out_variable(var, shader) { in nir_lower_blend() function
H A Dnir_lower_io_to_vector.c697 nir_foreach_shader_out_variable(var, shader) { in nir_vectorize_tess_levels() function
H A Dnir_gather_xfb_info.c206 nir_foreach_shader_out_variable(var, shader) { in nir_gather_xfb_info_with_varyings() function
222 nir_foreach_shader_out_variable(var, shader) { in nir_gather_xfb_info_with_varyings() function
H A Dnir.h808 #define nir_foreach_shader_out_variable(var, shader) \ macro
H A Dnir_linking_helpers.c196 nir_foreach_shader_out_variable(var, producer) { in nir_remove_unused_varyings() function
547 nir_foreach_shader_out_variable(var, producer) { in gather_varying_component_info() function
982 nir_foreach_shader_out_variable(var, producer) { in nir_link_xfb_varyings() function
1330 nir_foreach_shader_out_variable(producer_var, producer) { in nir_link_varying_precision() function
1656 nir_foreach_shader_out_variable(variable, producer) { in nir_assign_linked_io_var_locations() function
1682 nir_foreach_shader_out_variable(variable, producer) { in nir_assign_linked_io_var_locations() function
/third_party/mesa3d/src/panfrost/util/
H A Dpan_lower_writeout.c88 nir_foreach_shader_out_variable(var, nir) { in pan_nir_lower_zs_store() function
/third_party/mesa3d/src/imagination/rogue/
H A Drogue_build_data.c327 nir_foreach_shader_out_variable (var, nir) { in collect_io_data_vs() function
/third_party/mesa3d/src/gallium/drivers/lima/ir/gp/
H A Dnir.c488 nir_foreach_shader_out_variable(var, nir) { in gpir_compile_nir() function
493 nir_foreach_shader_out_variable(var, nir) { in gpir_compile_nir() function
/third_party/mesa3d/src/gallium/auxiliary/nir/
H A Dnir_to_tgsi_info.c588 nir_foreach_shader_out_variable(variable, nir) { in nir_tgsi_scan_shader() function
/third_party/mesa3d/src/microsoft/spirv_to_dxil/
H A Ddxil_spirv_nir.c408 nir_foreach_shader_out_variable(var, shader) { in dxil_spirv_nir_discard_point_size_var() function
/third_party/mesa3d/src/freedreno/ir3/
H A Dir3_nir_lower_tess.c928 nir_foreach_shader_out_variable (var, shader) in ir3_nir_lower_gs() function
/third_party/mesa3d/src/freedreno/vulkan/
H A Dtu_shader.c690 nir_foreach_shader_out_variable(var, nir) { in tu_gather_xfb_info() function
/third_party/mesa3d/src/intel/compiler/
H A Dbrw_fs_nir.cpp68 nir_foreach_shader_out_variable(var, nir) { in nir_setup_outputs() function
H A Dbrw_nir.c472 nir_foreach_shader_out_variable(var, nir) { in brw_nir_lower_vue_outputs() function
484 nir_foreach_shader_out_variable(var, nir) { in brw_nir_lower_tcs_outputs() function
510 nir_foreach_shader_out_variable(var, nir) { in brw_nir_lower_fs_outputs() function
H A Dbrw_mesh.cpp105 nir_foreach_shader_out_variable(var, nir) { in brw_nir_lower_tue_outputs() function
524 nir_foreach_shader_out_variable(var, nir) { in brw_nir_lower_mue_outputs() function
/third_party/mesa3d/src/gallium/drivers/v3d/
H A Dv3d_program.c50 nir_foreach_shader_out_variable(var, s) { in v3d_get_slot_for_driver_location() function
183 nir_foreach_shader_out_variable(var, s) { in precompile_all_outputs() function
215 nir_foreach_shader_out_variable(var, s) { in v3d_shader_precompile() function
/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_program.c1239 nir_foreach_shader_out_variable(var, nir) { in st_can_add_pointsize_to_program() function
/third_party/mesa3d/src/nouveau/codegen/
H A Dnv50_ir_from_nir.cpp1077 nir_foreach_shader_out_variable(var, nir) { in assignSlots() function
/third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/
H A Dir2_nir.c141 nir_foreach_shader_out_variable (var, s) { in ir2_optimize_nir() function
/third_party/mesa3d/src/compiler/glsl/
H A Dgl_nir_link_varyings.c2254 nir_foreach_shader_out_variable(var, producer) { in remove_unused_varyings() function
2299 nir_foreach_shader_out_variable(var, producer) { in remove_unused_varyings() function

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