/foundation/resourceschedule/device_standby/plugins/standby_state/src/ |
H A D | maintenance_state.cpp | 51 bool MaintenanceState::CheckTransitionValid(uint32_t nextState) in CheckTransitionValid() argument
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H A D | working_state.cpp | 66 bool WorkingState::CheckTransitionValid(uint32_t nextState) in CheckTransitionValid() argument
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H A D | dark_state.cpp | 58 bool DarkState::CheckTransitionValid(uint32_t nextState) in CheckTransitionValid() argument
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H A D | nap_state.cpp | 79 bool NapState::CheckTransitionValid(uint32_t nextState) in CheckTransitionValid() argument
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H A D | sleep_state.cpp | 144 bool SleepState::CheckTransitionValid(uint32_t nextState) in CheckTransitionValid() argument
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H A D | state_manager_adapter.cpp | 209 ErrCode StateManagerAdapter::TransitToState(uint32_t nextState) in TransitToState() argument 228 ErrCode StateManagerAdapter::ExitStandby(uint32_t nextState) in ExitStandby() argument 242 CheckTransitionValid(uint32_t curState, uint32_t nextState) CheckTransitionValid() argument 252 EnterStandby(uint32_t nextState) EnterStandby() argument 258 ConstraintEvalParam params{curStatePtr_->GetCurState(), curStatePtr_->GetCurInnerPhase(), nextState, 0}; EnterStandby() local 263 TransitWithMaint(uint32_t nextState) TransitWithMaint() argument 268 TransitToStateInner(uint32_t nextState) TransitToStateInner() argument [all...] |
/foundation/systemabilitymgr/samgr/services/samgr/native/source/schedule/ |
H A D | system_ability_state_machine.cpp | 42 AbilityStateTransitionLocked(const std::shared_ptr<SystemAbilityContext>& context, const SystemAbilityState nextState) AbilityStateTransitionLocked() argument 103 ProcessStateTransitionLocked(const std::shared_ptr<SystemProcessContext>& context, SystemProcessState nextState) ProcessStateTransitionLocked() argument [all...] |
/foundation/communication/dsoftbus/components/nstackx/nstackx_core/dfile/core/ |
H A D | nstackx_dfile_retransmission.c | 76 void SendFileDataAck(DFileTrans *dFileTrans, DFileReceiveState *nextState) in SendFileDataAck() argument
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/foundation/window/window_manager/window_scene/test/dms_unittest/ |
H A D | sensor_fold_state_manager_test.cpp | 68 FoldStatus nextState = FoldStatus::UNKNOWN; in HWTEST_F() local
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/foundation/multimedia/media_lite/services/player_lite/impl/player_control/player/fsm/src/ |
H A D | hi_state_machine.cpp | 134 void HiStateMachine::Transition(HiState &nextState) in Transition() argument 269 HiState *nextState = m_currentState->FindTransition(msg.what); in OnMessageReceived() local
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/foundation/window/window_manager/window_scene/screen_session_manager/src/fold_screen_controller/sensor_fold_state_manager/ |
H A D | dual_display_sensor_fold_state_manager.cpp | 89 FoldStatus nextState = GetNextFoldState(angle, hall); in HandleAngleChange() local 106 FoldStatus nextState = GetNextFoldState(angle, hall); in HandleHallChange() local
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H A D | sensor_fold_state_manager.cpp | 39 void SensorFoldStateManager::HandleSensorChange(FoldStatus nextState, float angle, in HandleSensorChange() argument
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H A D | single_display_sensor_fold_state_manager.cpp | 49 FoldStatus nextState = GetNextFoldState(angle, hall); in HandleAngleChange() local 56 FoldStatus nextState = GetNextFoldState(angle, hall); in HandleHallChange() local
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H A D | single_display_sensor_pocket_fold_state_manager.cpp | 78 FoldStatus nextState = GetNextFoldState(angle, hall); in HandleAngleChange() local 95 FoldStatus nextState = GetNextFoldState(angle, hall); in HandleHallChange() local 285 FoldStatus nextState = GetNextFoldState(angle, hall); in TentModeHandleSensorChange() local
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/foundation/ai/intelligent_voice_framework/utils/ |
H A D | state_manager.cpp | 26 int StateActions::Handle(const StateMsg &msg, State &nextState) in Handle() argument 119 State nextState = currState_->first; in HandleMsg() local
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/foundation/multimedia/media_foundation/engine/scene/recorder/internal/ |
H A D | state_machine.cpp | 165 std::shared_ptr<State> nextState = nullptr; in ProcAction() local
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/foundation/multimedia/media_foundation/engine/scene/player/internal/ |
H A D | state_machine.cpp | 178 std::shared_ptr<State> nextState = nullptr; in ProcAction() local [all...] |
/foundation/ai/intelligent_voice_framework/services/intell_voice_engine/server/wakeup/headset/ |
H A D | headset_wakeup_engine_impl.cpp | 186 int32_t HeadsetWakeupEngineImpl::HandleInit(const StateMsg & /* msg */, State &nextState) in HandleInit() argument 213 int32_t HeadsetWakeupEngineImpl::HandleInitDone(const StateMsg &msg, State &nextState) in HandleInitDone() argument 238 int32_t HeadsetWakeupEngineImpl::HandleStart(const StateMsg & /* msg */, State &nextState) in HandleStart() argument 311 int32_t HeadsetWakeupEngineImpl::HandleStop(const StateMsg & /* msg */, State &nextState) in HandleStop() argument 319 int32_t HeadsetWakeupEngineImpl::HandleRecognizeComplete(const StateMsg &msg, State &nextState) in HandleRecognizeComplete() argument 343 HandleStartCapturer(const StateMsg &msg, State &nextState) HandleStartCapturer() argument 369 HandleStopCapturer(const StateMsg & , State &nextState) HandleStopCapturer() argument 377 HandleRecognizingTimeout(const StateMsg & , State &nextState) HandleRecognizingTimeout() argument 387 HandleResetAdapter(const StateMsg & , State &nextState) HandleResetAdapter() argument 412 HandleRelease(const StateMsg & , State &nextState) HandleRelease() argument [all...] |
/foundation/communication/netmanager_ext/services/networksharemanager/src/ |
H A D | networkshare_main_statemachine.cpp | 117 int nextState = NO_NEXT_STATE; in MainSmEventHandle() local
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H A D | networkshare_sub_statemachine.cpp | 198 int nextState = NO_NEXT_STATE; in SubSmEventHandle() local
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/foundation/ai/intelligent_voice_framework/services/intell_voice_engine/server/wakeup/ |
H A D | wakeup_engine_impl.cpp | 380 int32_t WakeupEngineImpl::HandleInit(const StateMsg & /* msg */, State &nextState) in HandleInit() argument 415 int32_t WakeupEngineImpl::HandleInitDone(const StateMsg &msg, State &nextState) in HandleInitDone() argument 440 int32_t WakeupEngineImpl::HandleStart(const StateMsg &msg, State &nextState) in HandleStart() argument 493 int32_t WakeupEngineImpl::HandleStop(const StateMsg & /* msg */, State &nextState) in HandleStop() argument 501 HandleRecognizeComplete(const StateMsg &msg, State &nextState) HandleRecognizeComplete() argument 525 HandleStartCapturer(const StateMsg &msg, State &nextState) HandleStartCapturer() argument 564 HandleStopCapturer(const StateMsg & , State &nextState) HandleStopCapturer() argument 577 HandleRecognizingTimeout(const StateMsg & , State &nextState) HandleRecognizingTimeout() argument 601 HandleResetAdapter(const StateMsg & , State &nextState) HandleResetAdapter() argument 631 HandleRelease(const StateMsg & , State &nextState) HandleRelease() argument [all...] |
/foundation/arkui/ace_engine/frameworks/core/components/refresh/ |
H A D | render_refresh.cpp | 604 RefreshStatus nextState = GetNextStatus(); in PerformLayout() local
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/foundation/communication/dsoftbus/core/connection/ble/src/ |
H A D | softbus_conn_ble_client.c | 78 UpdateBleConnectionStateInOrder( ConnBleConnection *connection, enum ConnBleConnectionState expectedState, enum ConnBleConnectionState nextState) UpdateBleConnectionStateInOrder() argument
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H A D | softbus_conn_ble_server.c | 131 static int32_t UpdateBleServerStateInOrder(enum GattServerState expectedState, enum GattServerState nextState) in UpdateBleServerStateInOrder() argument
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/foundation/communication/dsoftbus/core/bus_center/lnn/lane_hub/heartbeat/src/ |
H A D | lnn_heartbeat_fsm.c | 709 LnnHeartbeatState nextState; in OnTransHbFsmState() local
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