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Searched defs:nextState (Results 1 - 25 of 27) sorted by relevance

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/foundation/resourceschedule/device_standby/plugins/standby_state/src/
H A Dmaintenance_state.cpp51 bool MaintenanceState::CheckTransitionValid(uint32_t nextState) in CheckTransitionValid() argument
H A Dworking_state.cpp66 bool WorkingState::CheckTransitionValid(uint32_t nextState) in CheckTransitionValid() argument
H A Ddark_state.cpp58 bool DarkState::CheckTransitionValid(uint32_t nextState) in CheckTransitionValid() argument
H A Dnap_state.cpp79 bool NapState::CheckTransitionValid(uint32_t nextState) in CheckTransitionValid() argument
H A Dsleep_state.cpp144 bool SleepState::CheckTransitionValid(uint32_t nextState) in CheckTransitionValid() argument
H A Dstate_manager_adapter.cpp209 ErrCode StateManagerAdapter::TransitToState(uint32_t nextState) in TransitToState() argument
228 ErrCode StateManagerAdapter::ExitStandby(uint32_t nextState) in ExitStandby() argument
242 CheckTransitionValid(uint32_t curState, uint32_t nextState) CheckTransitionValid() argument
252 EnterStandby(uint32_t nextState) EnterStandby() argument
258 ConstraintEvalParam params{curStatePtr_->GetCurState(), curStatePtr_->GetCurInnerPhase(), nextState, 0}; EnterStandby() local
263 TransitWithMaint(uint32_t nextState) TransitWithMaint() argument
268 TransitToStateInner(uint32_t nextState) TransitToStateInner() argument
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/foundation/systemabilitymgr/samgr/services/samgr/native/source/schedule/
H A Dsystem_ability_state_machine.cpp42 AbilityStateTransitionLocked(const std::shared_ptr<SystemAbilityContext>& context, const SystemAbilityState nextState) AbilityStateTransitionLocked() argument
103 ProcessStateTransitionLocked(const std::shared_ptr<SystemProcessContext>& context, SystemProcessState nextState) ProcessStateTransitionLocked() argument
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/foundation/communication/dsoftbus/components/nstackx/nstackx_core/dfile/core/
H A Dnstackx_dfile_retransmission.c76 void SendFileDataAck(DFileTrans *dFileTrans, DFileReceiveState *nextState) in SendFileDataAck() argument
/foundation/window/window_manager/window_scene/test/dms_unittest/
H A Dsensor_fold_state_manager_test.cpp68 FoldStatus nextState = FoldStatus::UNKNOWN; in HWTEST_F() local
/foundation/multimedia/media_lite/services/player_lite/impl/player_control/player/fsm/src/
H A Dhi_state_machine.cpp134 void HiStateMachine::Transition(HiState &nextState) in Transition() argument
269 HiState *nextState = m_currentState->FindTransition(msg.what); in OnMessageReceived() local
/foundation/window/window_manager/window_scene/screen_session_manager/src/fold_screen_controller/sensor_fold_state_manager/
H A Ddual_display_sensor_fold_state_manager.cpp89 FoldStatus nextState = GetNextFoldState(angle, hall); in HandleAngleChange() local
106 FoldStatus nextState = GetNextFoldState(angle, hall); in HandleHallChange() local
H A Dsensor_fold_state_manager.cpp39 void SensorFoldStateManager::HandleSensorChange(FoldStatus nextState, float angle, in HandleSensorChange() argument
H A Dsingle_display_sensor_fold_state_manager.cpp49 FoldStatus nextState = GetNextFoldState(angle, hall); in HandleAngleChange() local
56 FoldStatus nextState = GetNextFoldState(angle, hall); in HandleHallChange() local
H A Dsingle_display_sensor_pocket_fold_state_manager.cpp78 FoldStatus nextState = GetNextFoldState(angle, hall); in HandleAngleChange() local
95 FoldStatus nextState = GetNextFoldState(angle, hall); in HandleHallChange() local
285 FoldStatus nextState = GetNextFoldState(angle, hall); in TentModeHandleSensorChange() local
/foundation/ai/intelligent_voice_framework/utils/
H A Dstate_manager.cpp26 int StateActions::Handle(const StateMsg &msg, State &nextState) in Handle() argument
119 State nextState = currState_->first; in HandleMsg() local
/foundation/multimedia/media_foundation/engine/scene/recorder/internal/
H A Dstate_machine.cpp165 std::shared_ptr<State> nextState = nullptr; in ProcAction() local
/foundation/multimedia/media_foundation/engine/scene/player/internal/
H A Dstate_machine.cpp178 std::shared_ptr<State> nextState = nullptr; in ProcAction() local
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/foundation/ai/intelligent_voice_framework/services/intell_voice_engine/server/wakeup/headset/
H A Dheadset_wakeup_engine_impl.cpp186 int32_t HeadsetWakeupEngineImpl::HandleInit(const StateMsg & /* msg */, State &nextState) in HandleInit() argument
213 int32_t HeadsetWakeupEngineImpl::HandleInitDone(const StateMsg &msg, State &nextState) in HandleInitDone() argument
238 int32_t HeadsetWakeupEngineImpl::HandleStart(const StateMsg & /* msg */, State &nextState) in HandleStart() argument
311 int32_t HeadsetWakeupEngineImpl::HandleStop(const StateMsg & /* msg */, State &nextState) in HandleStop() argument
319 int32_t HeadsetWakeupEngineImpl::HandleRecognizeComplete(const StateMsg &msg, State &nextState) in HandleRecognizeComplete() argument
343 HandleStartCapturer(const StateMsg &msg, State &nextState) HandleStartCapturer() argument
369 HandleStopCapturer(const StateMsg & , State &nextState) HandleStopCapturer() argument
377 HandleRecognizingTimeout(const StateMsg & , State &nextState) HandleRecognizingTimeout() argument
387 HandleResetAdapter(const StateMsg & , State &nextState) HandleResetAdapter() argument
412 HandleRelease(const StateMsg & , State &nextState) HandleRelease() argument
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/foundation/communication/netmanager_ext/services/networksharemanager/src/
H A Dnetworkshare_main_statemachine.cpp117 int nextState = NO_NEXT_STATE; in MainSmEventHandle() local
H A Dnetworkshare_sub_statemachine.cpp198 int nextState = NO_NEXT_STATE; in SubSmEventHandle() local
/foundation/ai/intelligent_voice_framework/services/intell_voice_engine/server/wakeup/
H A Dwakeup_engine_impl.cpp380 int32_t WakeupEngineImpl::HandleInit(const StateMsg & /* msg */, State &nextState) in HandleInit() argument
415 int32_t WakeupEngineImpl::HandleInitDone(const StateMsg &msg, State &nextState) in HandleInitDone() argument
440 int32_t WakeupEngineImpl::HandleStart(const StateMsg &msg, State &nextState) in HandleStart() argument
493 int32_t WakeupEngineImpl::HandleStop(const StateMsg & /* msg */, State &nextState) in HandleStop() argument
501 HandleRecognizeComplete(const StateMsg &msg, State &nextState) HandleRecognizeComplete() argument
525 HandleStartCapturer(const StateMsg &msg, State &nextState) HandleStartCapturer() argument
564 HandleStopCapturer(const StateMsg & , State &nextState) HandleStopCapturer() argument
577 HandleRecognizingTimeout(const StateMsg & , State &nextState) HandleRecognizingTimeout() argument
601 HandleResetAdapter(const StateMsg & , State &nextState) HandleResetAdapter() argument
631 HandleRelease(const StateMsg & , State &nextState) HandleRelease() argument
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/foundation/arkui/ace_engine/frameworks/core/components/refresh/
H A Drender_refresh.cpp604 RefreshStatus nextState = GetNextStatus(); in PerformLayout() local
/foundation/communication/dsoftbus/core/connection/ble/src/
H A Dsoftbus_conn_ble_client.c78 UpdateBleConnectionStateInOrder( ConnBleConnection *connection, enum ConnBleConnectionState expectedState, enum ConnBleConnectionState nextState) UpdateBleConnectionStateInOrder() argument
H A Dsoftbus_conn_ble_server.c131 static int32_t UpdateBleServerStateInOrder(enum GattServerState expectedState, enum GattServerState nextState) in UpdateBleServerStateInOrder() argument
/foundation/communication/dsoftbus/core/bus_center/lnn/lane_hub/heartbeat/src/
H A Dlnn_heartbeat_fsm.c709 LnnHeartbeatState nextState; in OnTransHbFsmState() local

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