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Searched defs:newState (Results 1 - 25 of 31) sorted by relevance

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/third_party/typescript/tests/baselines/reference/
H A DtwiceNestedKeyofIndexInference.js43 var newState = set(state, ["a", 'b'], 'why'); // shouldn't be an error variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DSamplerGL.cpp49 SyncSamplerStateMember(const rx::FunctionsGL *functions, GLuint sampler, const gl::SamplerState &newState, gl::SamplerState &curState, GLenum name, Getter getter, Setter setter) SyncSamplerStateMember() argument
/third_party/icu/icu4j/tools/misc/src/com/ibm/icu/dev/tool/layout/
H A DThaiStateTable.java23 private final static int newState() in newState() method in ThaiStateTable
/third_party/skia/src/gpu/d3d/
H A DGrD3DTextureResource.h64 void updateResourceState(D3D12_RESOURCE_STATES newState) { in updateResourceState() argument
/third_party/skia/src/sksl/
H A DSkSLLexer.cpp516 State newState = get_transition(kMappings[c], state); in next() local
/third_party/lzma/CPP/Windows/
H A DSecurityUtils.h68 bool AdjustPrivileges(bool disableAllPrivileges, PTOKEN_PRIVILEGES newState, in AdjustPrivileges() argument
73 bool AdjustPrivileges(bool disableAllPrivileges, PTOKEN_PRIVILEGES newState) in AdjustPrivileges() argument
76 bool AdjustPrivileges(PTOKEN_PRIVILEGES newState) in AdjustPrivileges() argument
/third_party/skia/third_party/externals/oboe/src/opensles/
H A DAudioInputStreamOpenSLES.cpp233 Result AudioInputStreamOpenSLES::setRecordState_l(SLuint32 newState) { in setRecordState_l() argument
H A DAudioOutputStreamOpenSLES.cpp262 Result AudioOutputStreamOpenSLES::setPlayState_l(SLuint32 newState) { in setPlayState_l() argument
/third_party/icu/icu4c/source/tools/toolutil/
H A Ducmstate.cpp624 int32_t i, j, leadState, trailState, newState, fallback; in compactToUnicode2() local
/third_party/icu/icu4j/tools/misc/src/com/ibm/icu/dev/tool/charsetdet/sbcs/
H A DNGramParser.java47 private int newState; field in NGramParser.StateEntry
/third_party/node/deps/icu-small/source/tools/toolutil/
H A Ducmstate.cpp624 int32_t i, j, leadState, trailState, newState, fallback; in compactToUnicode2() local
/third_party/skia/src/gpu/
H A DGrDirectContextPriv.cpp36 flushSurfaces( SkSpan<GrSurfaceProxy*> proxies, SkSurface::BackendSurfaceAccess access, const GrFlushInfo& info, const GrBackendSurfaceMutableState* newState) flushSurfaces() argument
H A DGrDrawingManager.cpp97 flush( SkSpan<GrSurfaceProxy*> proxies, SkSurface::BackendSurfaceAccess access, const GrFlushInfo& info, const GrBackendSurfaceMutableState* newState) flush() argument
508 flushSurfaces( SkSpan<GrSurfaceProxy*> proxies, SkSurface::BackendSurfaceAccess access, const GrFlushInfo& info, const GrBackendSurfaceMutableState* newState) flushSurfaces() argument
H A DGrGpu.h830 prepareSurfacesForBackendAccessAndStateUpdates( SkSpan<GrSurfaceProxy*> proxies, SkSurface::BackendSurfaceAccess access, const GrBackendSurfaceMutableState* newState) prepareSurfacesForBackendAccessAndStateUpdates() argument
H A DGrGpu.cpp684 executeFlushInfo(SkSpan<GrSurfaceProxy*> proxies, SkSurface::BackendSurfaceAccess access, const GrFlushInfo& info, const GrBackendSurfaceMutableState* newState) executeFlushInfo() argument
/third_party/skia/third_party/externals/icu/source/tools/toolutil/
H A Ducmstate.cpp624 int32_t i, j, leadState, trailState, newState, fallback; in compactToUnicode2() local
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
H A DBufferD3D12.cpp230 D3D12_RESOURCE_STATES newState = D3D12BufferUsage(newUsage); in TransitionUsageAndGetResourceBarrier() local
H A DTextureD3D12.cpp729 TrackAllUsageAndTransitionNow(CommandRecordingContext* commandContext, D3D12_RESOURCE_STATES newState) TrackAllUsageAndTransitionNow() argument
734 TrackUsageAndTransitionNow(CommandRecordingContext* commandContext, D3D12_RESOURCE_STATES newState, const SubresourceRange& range) TrackUsageAndTransitionNow() argument
760 TransitionSubresourceRange(std::vector<D3D12_RESOURCE_BARRIER>* barriers, const SubresourceRange& range, StateAndDecay* state, D3D12_RESOURCE_STATES newState, ExecutionSerial pendingCommandSerial) const TransitionSubresourceRange() argument
868 TransitionUsageAndGetResourceBarrier( CommandRecordingContext* commandContext, std::vector<D3D12_RESOURCE_BARRIER>* barriers, D3D12_RESOURCE_STATES newState, const SubresourceRange& range) TransitionUsageAndGetResourceBarrier() argument
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/third_party/node/deps/v8/src/inspector/
H A Dv8-inspector-session-impl.cc178 std::unique_ptr<protocol::DictionaryValue> newState = in agentState() local
H A Dinjected-script.cc930 setPauseOnExceptionsState( v8::debug::ExceptionBreakState newState) setPauseOnExceptionsState() argument
/third_party/skia/src/image/
H A DSkSurface_Gpu.cpp217 onFlush(BackendSurfaceAccess access, const GrFlushInfo& info, const GrBackendSurfaceMutableState* newState) onFlush() argument
H A DSkSurface.cpp367 flush(const GrFlushInfo& info, const GrBackendSurfaceMutableState* newState) flush() argument
/third_party/skia/third_party/externals/harfbuzz/src/
H A Dhb-aat-layout-common.hh456 HBUINT16 newState; /* Byte offset from beginning of state table member
475 HBUINT16 newState; /* Byte offset from beginning of state table to the new state. */ member
616 int newState = new_state (p->newState); in sanitize() local
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/third_party/icu/icu4c/source/common/
H A Drbbitblb.cpp677 RBBIStateDescriptor *newState = new RBBIStateDescriptor(lastInputSymbol, fStatus); in buildStateTable() local
/third_party/node/deps/icu-small/source/common/
H A Drbbitblb.cpp662 RBBIStateDescriptor *newState = new RBBIStateDescriptor(lastInputSymbol, fStatus); in buildStateTable() local

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