/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/ |
H A D | view_context_model_impl.cpp | 21 void ViewContextModelImpl::closeAnimation(const AnimationOption& option, bool needFlush) in closeAnimation() argument
|
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/view_context/ |
H A D | view_context_model_ng.cpp | 22 void ViewContextModelNG::closeAnimation(const AnimationOption& option, bool needFlush) in closeAnimation() argument
|
/foundation/graphic/graphic_2d/rosen/modules/composer/hdi_backend/test/unittest/ |
H A D | hdioutput_test.cpp | 272 bool needFlush = false;
in HWTEST_F() local
|
H A D | hdidevice_test.cpp | 61 bool enabled = false, needFlush = false; in HWTEST_F() local
|
/foundation/graphic/graphic_2d/rosen/modules/composer/hdi_backend/src/ |
H A D | hdi_backend.cpp | 165 int32_t HdiBackend::PrepareCompleteIfNeed(const OutputPtr &output, bool needFlush) in PrepareCompleteIfNeed() argument 194 bool needFlush = false; in Repaint() local 281 void HdiBackend::OnPrepareComplete(bool needFlush, const OutputPtr &output, std::vector<LayerInfoPtr> &newLayerInfos) in OnPrepareComplete() argument [all...] |
H A D | hdi_device_impl.cpp | 241 int32_t HdiDeviceImpl::PrepareScreenLayers(uint32_t screenId, bool &needFlush) in PrepareScreenLayers() argument 400 CommitAndGetReleaseFence(uint32_t screenId, sptr<SyncFence> &fence, int32_t &skipState, bool &needFlush, std::vector<uint32_t> &layers, std::vector<sptr<SyncFence>> &fences, bool isValidated) CommitAndGetReleaseFence() argument
|
H A D | hdi_output.cpp | 524 CommitAndGetReleaseFence( sptr<SyncFence> &fbFence, int32_t &skipState, bool &needFlush, bool isValidated) CommitAndGetReleaseFence() argument
|
/foundation/graphic/graphic_2d/rosen/modules/composer/hdi_backend/test/fuzztest/hdidevice_fuzzer/ |
H A D | hdidevice_fuzzer.cpp | 145 bool needFlush = GetData<bool>(); in DoSomethingInterestingWithMyAPI() local
|
/foundation/window/window_manager_lite/services/wms/ |
H A D | lite_wm.cpp | 481 bool needFlush = false; in ProcessUpdates() local
|
/foundation/arkui/ace_engine/frameworks/core/pipeline/base/ |
H A D | render_node.cpp | 60 void RenderNode::MarkTreeRender(const RefPtr<RenderNode>& root, bool& meetHole, bool needFlush) in MarkTreeRender() argument 83 void RenderNode::MarkWholeRender(const WeakPtr<RenderNode>& nodeWeak, bool needFlush) in MarkWholeRender() argument
|
/foundation/window/window_manager/window_scene/session/host/src/ |
H A D | scene_session.cpp | 2259 HandleCompatibleModeMoveDrag(WSRect& rect, const SizeChangeReason reason, bool isSupportDragInPcCompatibleMode, bool isGlobal, bool needFlush) HandleCompatibleModeMoveDrag() argument 2275 HandleCompatibleModeDrag(WSRect& rect, const SizeChangeReason reason, bool isSupportDragInPcCompatibleMode, bool isGlobal, bool needFlush) HandleCompatibleModeDrag() argument 2355 HandleMoveDrag(WSRect& rect, WSRect& globalRect, const SizeChangeReason reason, bool isGlobal, bool needFlush) HandleMoveDrag() argument 2404 bool needFlush = (reason != SizeChangeReason::DRAG_END); OnMoveDragCallback() local 2496 SetSurfaceBounds(const WSRect& rect, bool isGlobal, bool needFlush) SetSurfaceBounds() argument [all...] |