Home
last modified time | relevance | path

Searched defs:nameComponentManager (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/
H A Decs_asset_loader.cpp329 auto* nameComponentManager = GetManager<INameComponentManager>(ecs_); in CreateDummyEntity() local
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dasset_loader.cpp346 auto* nameComponentManager = GetManager<INameComponentManager>(ecs_); in CreateDummyEntity() local
H A Dscene_holder.cpp875 GetEntityId(const CORE_NS::Entity& entity, BASE_NS::string_view& entityName, SCENE_NS::IEntityCollection& collection, BASE_NS::string_view backupCollection, CORE3D_NS::INameComponentManager& nameComponentManager) GetEntityId() argument
901 ExtractQueryResults(CORE_NS::ComponentQuery& query, SCENE_NS::IEntityCollection& collection, BASE_NS::string_view backupCollection, BASE_NS::shared_ptr<BASE_NS::vector<BASE_NS::string_view>>& result, CORE3D_NS::INameComponentManager& nameComponentManager) ExtractQueryResults() argument
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Dnode_system.cpp503 NodeCache(IEntityManager& entityManager, INameComponentManager& nameComponentManager, in NodeCache() argument

Completed in 9 milliseconds