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Searched
defs:n_bytes_needed
(Results
1 - 4
of
4
) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H
A
D
gl4cSparseBufferTests.cpp
1826
const unsigned int
n_bytes_needed
= m_n_pages_to_use * m_page_size;
in initTestCaseGlobal()
local
2911
const unsigned int
n_bytes_needed
= m_n_pages_to_use * m_page_size;
in initTestCaseGlobal()
local
H
A
D
gl4cGPUShaderFP64Tests.cpp
9020
unsigned int
n_bytes_needed
= static_cast<unsigned int>(
in configureXFBBuffer()
local
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H
A
D
esextcTessellationShaderTessellation.cpp
651
const unsigned int
n_bytes_needed
= (n_total_primitives / 2) * n_vertices_per_patch * n_bytes_per_result_vertex;
in iterate()
local
2055
unsigned int
n_bytes_needed
= 0;
in iterate()
local
H
A
D
esextcTessellationShaderTCTE.cpp
3623
const unsigned int
n_bytes_needed
=
in iterate()
local
4137
const unsigned int
n_bytes_needed
= sizeof(int) * 2; /* the tessellator will output two vertices */
in iterate()
local
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