Searched defs:meshHandle (Results 1 - 2 of 2) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | mesh_util.cpp | 670 Entity MeshUtil::GenerateEntity(const IEcs& ecs, const string_view name, Entity meshHandle) in GenerateEntity() argument 697 const Entity meshHandle = GenerateCubeMesh(ecs, name, material, width, height, depth); in GenerateCube() local 703 const Entity meshHandle = GeneratePlaneMesh(ecs, name, material, width, depth); in GeneratePlane() local 710 const Entity meshHandle = GenerateSphereMesh(ecs, name, material, radius, rings, sectors); in GenerateSphere() local 717 const Entity meshHandle = GenerateConeMesh(ecs, name, material, radius, length, sectors); in GenerateCone() local 724 const Entity meshHandle = GenerateTorus() local [all...] |
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_exporter.cpp | 2345 auto const meshHandle = meshManager->Get(nodeEntity).mesh; in AttachMesh() local
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