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Help
Searched
defs:meshData
(Results
1 - 4
of
4
) sorted by relevance
/foundation/multimedia/image_effect/frameworks/native/render_environment/core/
H
A
D
render_mesh.cpp
23
RenderMesh::RenderMesh(const std::vector<std::vector<float>> &
meshData
) : meshData_(
meshData
)
in RenderMesh()
argument
/foundation/multimedia/image_effect/frameworks/native/render_environment/
H
A
D
render_environment.cpp
77
const std::vector<std::vector<float>>
meshData
= isBackGround ? DEFAULT_FLIP_VERTEX_DATA : DEFAULT_VERTEX_DATA;
in CreateMeshMT()
local
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H
A
D
scene_holder.cpp
2815
CORE3D_NS::MeshComponent
meshData
;
in SetInstanceCountMultimeshArray()
local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H
A
D
gltf2_exporter.cpp
934
auto const
meshData
= meshManager.GetData(meshEntity);
in ExportGltfMeshes()
local
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