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Searched defs:meshData (Results 1 - 4 of 4) sorted by relevance

/foundation/multimedia/image_effect/frameworks/native/render_environment/core/
H A Drender_mesh.cpp23 RenderMesh::RenderMesh(const std::vector<std::vector<float>> &meshData) : meshData_(meshData) in RenderMesh() argument
/foundation/multimedia/image_effect/frameworks/native/render_environment/
H A Drender_environment.cpp77 const std::vector<std::vector<float>> meshData = isBackGround ? DEFAULT_FLIP_VERTEX_DATA : DEFAULT_VERTEX_DATA; in CreateMeshMT() local
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.cpp2815 CORE3D_NS::MeshComponent meshData; in SetInstanceCountMultimeshArray() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_exporter.cpp934 auto const meshData = meshManager.GetData(meshEntity); in ExportGltfMeshes() local

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