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Searched
defs:marginTop
(Results
1 - 13
of
13
) sorted by relevance
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/
H
A
D
debug_boundary_painter.cpp
52
auto
marginTop
= contentOffset_.GetY() - offset.GetY();
in PaintDebugMargin()
local
/foundation/arkui/ace_engine/interfaces/native/node/
H
A
D
waterflow_section_option.cpp
126
void OH_ArkUI_WaterFlowSectionOption_SetMargin(ArkUI_WaterFlowSectionOption* option, int32_t index, float
marginTop
,
in OH_ArkUI_WaterFlowSectionOption_SetMargin()
argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/tabs/
H
A
D
tab_content_model.h
55
Dimension
marginTop
= 0.0_vp;
member
/foundation/arkui/ace_engine/frameworks/core/components/transform/
H
A
D
render_transform.cpp
439
double
marginTop
= margin.TopPx();
in UpdateTransformOrigin()
local
/foundation/arkui/ace_engine/frameworks/core/components/bubble/
H
A
D
render_bubble.cpp
441
double
marginTop
= NormalizePercentToPx(margin_.Top(), true);
in GetPositionWithPlacement()
local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/rich_editor_drag/
H
A
D
rich_editor_drag_overlay_modifier.cpp
116
float
marginTop
= 0.0f;
in PaintImageNode()
local
157
float
marginTop
= 0.0f;
in PaintFrameNode()
local
/foundation/arkui/ace_engine/frameworks/core/components/list/
H
A
D
render_list_item_group.cpp
131
double
marginTop
= NormalizeToPx(renderBox->GetMargin().Top());
in AddArrowImage()
local
/foundation/arkui/ace_engine/frameworks/bridge/common/accessibility/
H
A
D
accessibility_node_manager.cpp
716
auto
marginTop
= inspector->GetMargin(AnimatableType::PROPERTY_MARGIN_TOP).ConvertToPx();
in UpdateEventTarget()
local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/relative_container/
H
A
D
relative_container_layout_algorithm.cpp
693
std::optional<float>
marginTop
;
in GetVerticalAnchorValueByAlignRule()
local
1897
std::optional<float>
marginTop
;
in CalcVerticalOffset()
local
/foundation/arkui/ace_engine/frameworks/core/components_v2/inspector/
H
A
D
inspector_composed_element.cpp
1453
auto
marginTop
= GetMargin(AnimatableType::PROPERTY_MARGIN_TOP).ConvertToPx();
in GetCurrentRectAndOrigin()
local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text/
H
A
D
text_content_modifier.cpp
316
float
marginTop
= 0.0f;
in DrawImage()
local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/bubble/
H
A
D
bubble_layout_algorithm.cpp
1413
float
marginTop
= 0.0f;
in GetPositionWithPlacementBottomLeft()
local
1427
float
marginTop
= 0.0f;
in GetPositionWithPlacementBottomRight()
local
1474
float
marginTop
= 0.0f;
in GetPositionWithPlacementLeftBottom()
local
1520
float
marginTop
= 0.0f;
in GetPositionWithPlacementRightBottom()
local
2348
float
marginTop
= 0.0f;
in GetPositionWithPlacement()
local
[all...]
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/
H
A
D
menu_layout_algorithm.cpp
2649
float
marginTop
= 0.0f;
in GetPositionWithPlacementBottomLeft()
local
2659
float
marginTop
= 0.0f;
in GetPositionWithPlacementBottomRight()
local
2692
float
marginTop
= 0.0f;
in GetPositionWithPlacementLeftBottom()
local
2723
float
marginTop
= 0.0f;
in GetPositionWithPlacementRightBottom()
local
Completed in 24 milliseconds