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Searched
defs:marginLeft
(Results
1 - 13
of
13
) sorted by relevance
/foundation/arkui/ace_engine/frameworks/core/components/common/layout/
H
A
D
grid_container_info.cpp
64
double
marginLeft
= GetValue(marginLeft_, systemGridInfo.margin, UNDEFINED_DIMENSION).ConvertToPx(dipScale);
in BuildColumnWidth()
local
H
A
D
grid_container_info.h
51
void SetMarginLeft(const Dimension&
marginLeft
)
in SetMarginLeft()
argument
122
void SetMarginLeft(const Dimension&
marginLeft
)
in SetMarginLeft()
argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/
H
A
D
debug_boundary_painter.cpp
54
auto
marginLeft
= contentOffset_.GetX() - offset.GetX();
in PaintDebugMargin()
local
/foundation/arkui/ace_engine/interfaces/native/node/
H
A
D
waterflow_section_option.cpp
126
OH_ArkUI_WaterFlowSectionOption_SetMargin(ArkUI_WaterFlowSectionOption* option, int32_t index, float marginTop, float marginRight, float marginBottom, float
marginLeft
)
OH_ArkUI_WaterFlowSectionOption_SetMargin()
argument
/foundation/arkui/ace_engine/frameworks/core/components/transform/
H
A
D
render_transform.cpp
440
double
marginLeft
= margin.LeftPx();
in UpdateTransformOrigin()
local
/foundation/arkui/ace_engine/frameworks/core/components/bubble/
H
A
D
render_bubble.cpp
442
double
marginLeft
= NormalizePercentToPx(margin_.Left(), false);
in GetPositionWithPlacement()
local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/rich_editor_drag/
H
A
D
rich_editor_drag_overlay_modifier.cpp
117
float
marginLeft
= 0.0f;
in PaintImageNode()
local
158
float
marginLeft
= 0.0f;
in PaintFrameNode()
local
/foundation/arkui/ace_engine/frameworks/bridge/common/accessibility/
H
A
D
accessibility_node_manager.cpp
714
auto
marginLeft
= inspector->GetMargin(AnimatableType::PROPERTY_MARGIN_LEFT).ConvertToPx();
in UpdateEventTarget()
local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/relative_container/
H
A
D
relative_container_layout_algorithm.cpp
650
std::optional<float>
marginLeft
;
in GetHorizontalAnchorValueByAlignRule()
local
1771
std::optional<float>
marginLeft
;
in CalcHorizontalOffset()
local
/foundation/arkui/ace_engine/frameworks/core/components_v2/inspector/
H
A
D
inspector_composed_element.cpp
1451
auto
marginLeft
= GetMargin(AnimatableType::PROPERTY_MARGIN_LEFT).ConvertToPx();
in GetCurrentRectAndOrigin()
local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text/
H
A
D
text_content_modifier.cpp
317
float
marginLeft
= 0.0f;
in DrawImage()
local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/bubble/
H
A
D
bubble_layout_algorithm.cpp
1385
float
marginLeft
= 0.0f;
in GetPositionWithPlacementTopRight()
local
1428
float
marginLeft
= 0.0f;
in GetPositionWithPlacementBottomRight()
local
1489
float
marginLeft
= 0.0f;
in GetPositionWithPlacementRight()
local
1505
float
marginLeft
= 0.0f;
in GetPositionWithPlacementRightTop()
local
1521
float
marginLeft
= 0.0f;
in GetPositionWithPlacementRightBottom()
local
2349
float
marginLeft
= 0.0f;
GetPositionWithPlacement()
local
[all...]
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/
H
A
D
menu_layout_algorithm.cpp
2632
float
marginLeft
= 0.0f;
in GetPositionWithPlacementTopRight()
local
2660
float
marginLeft
= 0.0f;
in GetPositionWithPlacementBottomRight()
local
2702
float
marginLeft
= 0.0f;
in GetPositionWithPlacementRight()
local
2713
float
marginLeft
= 0.0f;
in GetPositionWithPlacementRightTop()
local
2724
float
marginLeft
= 0.0f;
in GetPositionWithPlacementRightBottom()
local
[all...]
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