Home
last modified time | relevance | path

Searched defs:marginLeft (Results 1 - 13 of 13) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/common/layout/
H A Dgrid_container_info.cpp64 double marginLeft = GetValue(marginLeft_, systemGridInfo.margin, UNDEFINED_DIMENSION).ConvertToPx(dipScale); in BuildColumnWidth() local
H A Dgrid_container_info.h51 void SetMarginLeft(const Dimension& marginLeft) in SetMarginLeft() argument
122 void SetMarginLeft(const Dimension& marginLeft) in SetMarginLeft() argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/
H A Ddebug_boundary_painter.cpp54 auto marginLeft = contentOffset_.GetX() - offset.GetX(); in PaintDebugMargin() local
/foundation/arkui/ace_engine/interfaces/native/node/
H A Dwaterflow_section_option.cpp126 OH_ArkUI_WaterFlowSectionOption_SetMargin(ArkUI_WaterFlowSectionOption* option, int32_t index, float marginTop, float marginRight, float marginBottom, float marginLeft) OH_ArkUI_WaterFlowSectionOption_SetMargin() argument
/foundation/arkui/ace_engine/frameworks/core/components/transform/
H A Drender_transform.cpp440 double marginLeft = margin.LeftPx(); in UpdateTransformOrigin() local
/foundation/arkui/ace_engine/frameworks/core/components/bubble/
H A Drender_bubble.cpp442 double marginLeft = NormalizePercentToPx(margin_.Left(), false); in GetPositionWithPlacement() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/rich_editor_drag/
H A Drich_editor_drag_overlay_modifier.cpp117 float marginLeft = 0.0f; in PaintImageNode() local
158 float marginLeft = 0.0f; in PaintFrameNode() local
/foundation/arkui/ace_engine/frameworks/bridge/common/accessibility/
H A Daccessibility_node_manager.cpp714 auto marginLeft = inspector->GetMargin(AnimatableType::PROPERTY_MARGIN_LEFT).ConvertToPx(); in UpdateEventTarget() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/relative_container/
H A Drelative_container_layout_algorithm.cpp650 std::optional<float> marginLeft; in GetHorizontalAnchorValueByAlignRule() local
1771 std::optional<float> marginLeft; in CalcHorizontalOffset() local
/foundation/arkui/ace_engine/frameworks/core/components_v2/inspector/
H A Dinspector_composed_element.cpp1451 auto marginLeft = GetMargin(AnimatableType::PROPERTY_MARGIN_LEFT).ConvertToPx(); in GetCurrentRectAndOrigin() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text/
H A Dtext_content_modifier.cpp317 float marginLeft = 0.0f; in DrawImage() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/bubble/
H A Dbubble_layout_algorithm.cpp1385 float marginLeft = 0.0f; in GetPositionWithPlacementTopRight() local
1428 float marginLeft = 0.0f; in GetPositionWithPlacementBottomRight() local
1489 float marginLeft = 0.0f; in GetPositionWithPlacementRight() local
1505 float marginLeft = 0.0f; in GetPositionWithPlacementRightTop() local
1521 float marginLeft = 0.0f; in GetPositionWithPlacementRightBottom() local
2349 float marginLeft = 0.0f; GetPositionWithPlacement() local
[all...]
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/
H A Dmenu_layout_algorithm.cpp2632 float marginLeft = 0.0f; in GetPositionWithPlacementTopRight() local
2660 float marginLeft = 0.0f; in GetPositionWithPlacementBottomRight() local
2702 float marginLeft = 0.0f; in GetPositionWithPlacementRight() local
2713 float marginLeft = 0.0f; in GetPositionWithPlacementRightTop() local
2724 float marginLeft = 0.0f; in GetPositionWithPlacementRightBottom() local
[all...]

Completed in 25 milliseconds