/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
H A D | Matrix.hpp | 147 Matrix(float m11, float m12, float m13, float m21, float m22, float m23, float m31, float m32, float m33) Matrix() argument 159 Matrix(float m11, float m12, float m13, float m14, float m21, float m22, float m23, float m24, float m31, float m32, float m33, float m34, float m41, float m42, float m43, float m44) Matrix() argument
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H A D | Matrix.cpp | 262 det(float m11, float m12, float m21, float m22) det() argument 268 det(float m11, float m12, float m13, float m21, float m22, float m23, float m31, float m32, float m33) det() argument 277 det(float m11, float m12, float m13, float m14, float m21, float m22, float m23, float m24, float m31, float m32, float m33, float m34, float m41, float m42, float m43, float m44) det() argument
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/third_party/rust/crates/bindgen/bindgen-tests/tests/headers/ |
H A D | bitfield-32bit-overflow.h | 24 char m21 : 1; member
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/third_party/skia/include/effects/ |
H A D | SkColorMatrix.h | 23 SkColorMatrix(float m00, float m01, float m02, float m03, float m04, float m10, float m11, float m12, float m13, float m14, float m20, float m21, float m22, float m23, float m24, float m30, float m31, float m32, float m33, float m34) SkColorMatrix() argument
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/third_party/ffmpeg/libavfilter/ |
H A D | colorspace.c | 31 m20 = in[2][0], m21 = in[2][1], m22 = in[2][2]; in ff_matrix_invert_3x3() local
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H A D | vf_ciescope.c | 786 m20 = in[2][0], m21 = in[2][1], m22 = in[2][2]; in invert_matrix3x3() local
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/third_party/skia/third_party/externals/angle2/util/ |
H A D | Matrix.cpp | 38 Matrix4(float m00, float m01, float m02, float m03, float m10, float m11, float m12, float m13, float m20, float m21, float m22, float m23, float m30, float m31, float m32, float m33) Matrix4() argument
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/third_party/rust/crates/bindgen/bindgen-tests/tests/expectations/tests/ |
H A D | bitfield-32bit-overflow.rs | 388 pub fn m21(&self) -> ::std::os::raw::c_char { in m21() functions
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/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | matrix_utils.cpp | 34 Mat4(float m00, float m01, float m02, float m03, float m10, float m11, float m12, float m13, float m20, float m21, float m22, float m23, float m30, float m31, float m32, float m33) Mat4() argument
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/ |
H A D | Intermediate.cpp | 1339 float m21 = unionArray[7].getFConst(); in CreateInverse() local 1245 determinant3(float m00, float m01, float m02, float m10, float m11, float m12, float m20, float m21, float m22) determinant3() argument 1254 determinant4(float m00, float m01, float m02, float m03, float m10, float m11, float m12, float m13, float m20, float m21, float m22, float m23, float m30, float m31, float m32, float m33) determinant4() argument 1363 float m21 = unionArray[9].getFConst(); CreateInverse() local [all...] |
/third_party/skia/src/gpu/ |
H A D | GrDistanceFieldGenFromVector.cpp | 90 setAffine(double m11, double m12, double m13, double m21, double m22, double m23) setAffine() argument
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/third_party/skia/third_party/externals/dng_sdk/source/ |
H A D | dng_reference.cpp | 1306 real32 m21 = (real32) cameraToRGB [2] [1]; in RefBaselineABCtoRGB() local 1366 real32 m21 = (real32) cameraToRGB [2] [1]; in RefBaselineABCDtoRGB() local 1680 real32 m21 = (real32) matrix [2] [1]; in RefBaselineRGBtoRGB() local
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