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Searched defs:locationCounter (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderLoopTests.cpp348 deUint32 locationCounter = 0; in createGenericLoopCase() local
355 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff"<< locationCounter <<" {\n"; in createGenericLoopCase() local
365 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\n"; in createGenericLoopCase() local
373 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\n"; in createGenericLoopCase() local
543 deUint32 locationCounter = 0; createSpecialLoopCase() local
573 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\\n"; createSpecialLoopCase() local
597 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\\n"; createSpecialLoopCase() local
606 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\\n"; createSpecialLoopCase() local
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderLoopTests.cpp350 deUint32 locationCounter = 0; in createGenericLoopCase() local
357 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff"<< locationCounter <<" {\n"; in createGenericLoopCase() local
367 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\n"; in createGenericLoopCase() local
375 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\n"; in createGenericLoopCase() local
546 deUint32 locationCounter = 0; createSpecialLoopCase() local
576 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\\n"; createSpecialLoopCase() local
600 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\\n"; createSpecialLoopCase() local
609 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\\n"; createSpecialLoopCase() local
[all...]

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