Searched defs:locationCounter (Results 1 - 2 of 2) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderLoopTests.cpp | 348 deUint32 locationCounter = 0; in createGenericLoopCase() local 355 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff"<< locationCounter <<" {\n"; in createGenericLoopCase() local 365 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\n"; in createGenericLoopCase() local 373 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\n"; in createGenericLoopCase() local 543 deUint32 locationCounter = 0; createSpecialLoopCase() local 573 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\\n"; createSpecialLoopCase() local 597 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\\n"; createSpecialLoopCase() local 606 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\\n"; createSpecialLoopCase() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderLoopTests.cpp | 350 deUint32 locationCounter = 0; in createGenericLoopCase() local 357 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff"<< locationCounter <<" {\n"; in createGenericLoopCase() local 367 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\n"; in createGenericLoopCase() local 375 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\n"; in createGenericLoopCase() local 546 deUint32 locationCounter = 0; createSpecialLoopCase() local 576 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\\n"; createSpecialLoopCase() local 600 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\\n"; createSpecialLoopCase() local 609 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\\n"; createSpecialLoopCase() local [all...] |
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