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Searched defs:limitHz (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeEngine/src/
H A Dengine.cpp210 constexpr auto limitHz = duration_cast<microseconds>(duration<float, std::ratio<1, 15u>>(1)).count(); in TickFrame() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drenderer.cpp1016 constexpr auto limitHz = duration_cast<microseconds>(duration<float, std::ratio<1, 15u>>(1)).count(); in Tick() local
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.cpp348 constexpr auto limitHz = duration_cast<microseconds>(duration<float, std::ratio<1, 15u>>(1)).count(); in RenderCameras() local

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