Home
last modified time | relevance | path

Searched defs:levelMask (Results 1 - 1 of 1) sorted by relevance

/third_party/skia/src/gpu/gl/
H A DGrGLGpu.cpp3716 uint32_t levelMask = (1 << numMipLevels) - 1; in onClearBackendTexture() local
993 uploadColorToTex(GrGLFormat textureFormat, SkISize texDims, GrGLenum target, std::array<float, 4> color, uint32_t levelMask) uploadColorToTex() argument

Completed in 10 milliseconds