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Searched defs:kDepthStencilFormat (Results 1 - 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DVertexOnlyRenderPipelineTests.cpp20 constexpr wgpu::TextureFormat kDepthStencilFormat = wgpu::TextureFormat::Depth24PlusStencil8; variable
H A DTextureZeroInitTests.cpp122 constexpr static wgpu::TextureFormat kDepthStencilFormat = member in TextureZeroInitTest
H A DMultisampledRenderingTests.cpp200 constexpr static wgpu::TextureFormat kDepthStencilFormat = member in MultisampledRenderingTest
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
H A DRenderPassDescriptorValidationTests.cpp214 constexpr wgpu::TextureFormat kDepthStencilFormat = in TEST_F() local
264 constexpr wgpu::TextureFormat kDepthStencilFormat = in TEST_F() local
383 constexpr wgpu::TextureFormat kDepthStencilFormat = in TEST_F() local
681 constexpr wgpu::TextureFormat kDepthStencilFormat = TEST_F() local
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H A DRenderPipelineValidationTests.cpp432 constexpr wgpu::TextureFormat kDepthStencilFormat = wgpu::TextureFormat::Depth24PlusStencil8; in TEST_F() local
570 constexpr wgpu::TextureFormat kDepthStencilFormat = wgpu::TextureFormat::Depth24PlusStencil8; in TEST_F() local

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