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Searched defs:is_press (Results 1 - 6 of 6) sorted by relevance

/third_party/libinput/src/
H A Devdev-middle-button.c584 bool is_press = state == LIBINPUT_BUTTON_STATE_PRESSED; in evdev_middlebutton_filter_button() local
H A Devdev-tablet-pad.c334 uint32_t is_press = e->value != 0; in pad_process_key() local
H A Devdev.c220 evdev_button_scroll_button(struct evdev_device *device, uint64_t time, int is_press) evdev_button_scroll_button() argument
H A Devdev-mt-touchpad.c292 tp_fake_finger_set(struct tp_dispatch *tp, unsigned int code, bool is_press) tp_fake_finger_set() argument
/third_party/libinput/tools/
H A Dlibinput-debug-gui.c1526 bool is_press; in handle_event_button() local
1644 bool is_press; in handle_event_tablet() local
1723 bool is_press; in handle_event_tablet_pad() local
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/third_party/libinput/test/
H A Dlitest.c2813 litest_keyboard_key(struct litest_device *d, unsigned int key, bool is_press) in litest_keyboard_key() argument
2743 litest_button_click(struct litest_device *d, unsigned int button, bool is_press) litest_button_click() argument
2757 litest_button_click_debounced(struct litest_device *d, struct libinput *li, unsigned int button, bool is_press) litest_button_click_debounced() argument

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