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Searched defs:is_layered (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/broadcom/vulkan/
H A Dv3dv_meta_clear.c564 create_color_clear_pipeline(struct v3dv_device *device, struct v3dv_render_pass *pass, uint32_t subpass_idx, uint32_t rt_idx, VkFormat format, uint32_t samples, uint32_t components, bool is_layered, VkPipelineLayout pipeline_layout, VkPipeline *pipeline) create_color_clear_pipeline() argument
624 create_depth_clear_pipeline(struct v3dv_device *device, VkImageAspectFlags aspects, struct v3dv_render_pass *pass, uint32_t subpass_idx, uint32_t samples, bool is_layered, VkPipelineLayout pipeline_layout, VkPipeline *pipeline) create_depth_clear_pipeline() argument
732 get_color_clear_pipeline_cache_key(uint32_t rt_idx, VkFormat format, uint32_t samples, uint32_t components, bool is_layered) get_color_clear_pipeline_cache_key() argument
763 get_depth_clear_pipeline_cache_key(VkImageAspectFlags aspects, VkFormat format, uint32_t samples, bool is_layered) get_depth_clear_pipeline_cache_key() argument
793 get_color_clear_pipeline(struct v3dv_device *device, struct v3dv_render_pass *pass, uint32_t subpass_idx, uint32_t rt_idx, uint32_t attachment_idx, VkFormat format, uint32_t samples, uint32_t components, bool is_layered, struct v3dv_meta_color_clear_pipeline **pipeline) get_color_clear_pipeline() argument
901 get_depth_clear_pipeline(struct v3dv_device *device, VkImageAspectFlags aspects, struct v3dv_render_pass *pass, uint32_t subpass_idx, uint32_t attachment_idx, bool is_layered, struct v3dv_meta_depth_clear_pipeline **pipeline) get_depth_clear_pipeline() argument
972 emit_subpass_color_clear_rects(struct v3dv_cmd_buffer *cmd_buffer, struct v3dv_render_pass *pass, struct v3dv_subpass *subpass, uint32_t rt_idx, const VkClearColorValue *clear_color, bool is_layered, bool all_rects_same_layers, uint32_t rect_count, const VkClearRect *rects) emit_subpass_color_clear_rects() argument
1074 emit_subpass_ds_clear_rects(struct v3dv_cmd_buffer *cmd_buffer, struct v3dv_render_pass *pass, struct v3dv_subpass *subpass, VkImageAspectFlags aspects, const VkClearDepthStencilValue *clear_ds, bool is_layered, bool all_rects_same_layers, uint32_t rect_count, const VkClearRect *rects) emit_subpass_ds_clear_rects() argument
1163 gather_layering_info(uint32_t rect_count, const VkClearRect *rects, bool *is_layered, bool *all_rects_same_layers) gather_layering_info() argument
1205 bool is_layered, all_rects_same_layers; v3dv_CmdClearAttachments() local
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H A Dv3dv_meta_copy.c1565 get_texel_buffer_copy_pipeline_cache_key(VkFormat format, VkColorComponentFlags cmask, VkComponentMapping *cswizzle, bool is_layered, uint8_t *key) get_texel_buffer_copy_pipeline_cache_key() argument
1826 create_texel_buffer_copy_pipeline(struct v3dv_device *device, VkFormat format, VkColorComponentFlags cmask, VkComponentMapping *cswizzle, bool is_layered, VkRenderPass _pass, VkPipelineLayout pipeline_layout, VkPipeline *pipeline) create_texel_buffer_copy_pipeline() argument
1887 get_copy_texel_buffer_pipeline( struct v3dv_device *device, VkFormat format, VkColorComponentFlags cmask, VkComponentMapping *cswizzle, VkImageType image_type, bool is_layered, struct v3dv_meta_texel_buffer_copy_pipeline **pipeline) get_copy_texel_buffer_pipeline() argument
/third_party/mesa3d/src/mesa/main/
H A Dfbobject.c1276 bool is_layered = false; in _mesa_test_framebuffer_completeness() local
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShadingLanguage420PackTests.cpp2395 GLboolean is_layered = GL_FALSE; in prepareTexture() local

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