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Searched defs:is_gl_vertex_input (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/compiler/
H A Dnir_types.cpp181 glsl_count_vec4_slots(const struct glsl_type *type, bool is_gl_vertex_input, bool is_bindless) glsl_count_vec4_slots() argument
194 glsl_count_attribute_slots(const struct glsl_type *type, bool is_gl_vertex_input) glsl_count_attribute_slots() argument
H A Dglsl_types.cpp2873 glsl_type::count_vec4_slots(bool is_gl_vertex_input, bool is_bindless) const in count_vec4_slots() argument
/third_party/mesa3d/src/compiler/glsl/
H A Dgl_nir_link_varyings.c2007 bool is_gl_vertex_input = io_mode == nir_var_shader_in && in reserved_varying_slot() local

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