Searched defs:is_color_attachment (Results 1 - 3 of 3) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayColorDepthAttachments.cpp | 774 releaseAndDetachTextureObject(glw::GLuint texture_id, bool is_color_attachment) releaseAndDetachTextureObject() argument [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 471 bool TextureAttachmentTest::Test(glw::GLenum attachment, bool is_color_attachment, glw::GLenum texture_target, in Test() argument 910 bool TextureLayerAttachmentTest::Test(glw::GLenum attachment, bool is_color_attachment, glw::GLenum texture_target, in Test() argument
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/third_party/mesa3d/src/mesa/main/ |
H A D | fbobject.c | 3927 bool is_color_attachment; in _mesa_get_and_validate_attachment() local 4380 bool is_color_attachment; in framebuffer_renderbuffer() local 264 get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, GLenum attachment, bool *is_color_attachment) get_attachment() argument 4561 bool is_color_attachment = false; get_framebuffer_attachment_parameter() local [all...] |
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