/foundation/multimedia/camera_framework/services/camera_service/src/window_manager_utils/ |
H A D | camera_window_manager_agent.cpp | 21 void CameraWindowManagerAgent::UpdateCameraWindowStatus(uint32_t accessTokenId, bool isShowing)
in UpdateCameraWindowStatus() argument
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/foundation/arkui/ace_engine/frameworks/core/components_ng/manager/drag_drop/ |
H A D | drag_drop_global_controller.cpp | 31 void DragDropGlobalController::UpdateMenuShowingStatus(bool isShowing) in UpdateMenuShowingStatus() argument
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/foundation/multimedia/camera_framework/services/camera_service/binder/server/src/window_manager_service_callback_stub_impl/ |
H A D | hcamera_window_manager_callback_stub.cpp | 43 bool isShowing = data.ReadBool();
in HandleUpdateCameraWindowStatus() local
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/foundation/multimedia/camera_framework/services/camera_service/src/ |
H A D | camera_privacy.cpp | 37 void CameraUseStateChangeCb::StateChangeNotify(Security::AccessToken::AccessTokenID tokenId, bool isShowing) in StateChangeNotify() argument
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/foundation/window/window_manager/wm/src/ |
H A D | window_manager_agent_lite.cpp | 45 void WindowManagerAgentLite::UpdateCameraWindowStatus(uint32_t accessTokenId, bool isShowing) in UpdateCameraWindowStatus() argument
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H A D | window_manager_agent.cpp | 55 void WindowManagerAgent::UpdateCameraFloatWindowStatus(uint32_t accessTokenId, bool isShowing) in UpdateCameraFloatWindowStatus() argument
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H A D | window_manager_lite.cpp | 231 void WindowManagerLite::Impl::UpdateCameraWindowStatus(uint32_t accessTokenId, bool isShowing) in UpdateCameraWindowStatus() argument
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H A D | window_manager.cpp | 254 void WindowManager::Impl::UpdateCameraFloatWindowStatus(uint32_t accessTokenId, bool isShowing)
in UpdateCameraFloatWindowStatus() argument
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/foundation/window/window_manager/wmserver/src/ |
H A D | window_manager_agent_controller.cpp | 86 void WindowManagerAgentController::UpdateCameraFloatWindowStatus(uint32_t accessTokenId, bool isShowing)
in UpdateCameraFloatWindowStatus() argument
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H A D | window_node_container.cpp | 2581 void WindowNodeContainer::UpdateCameraFloatWindowStatus(const sptr<WindowNode>& node, bool isShowing) in UpdateCameraFloatWindowStatus() argument
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/foundation/window/window_manager/wm/src/zidl/ |
H A D | window_manager_agent_stub.cpp | 115 bool isShowing = data.ReadBool(); in OnRemoteRequest() local 150 bool isShowing = data.ReadBool(); in OnRemoteRequest() local
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H A D | window_manager_agent_proxy.cpp | 221 void WindowManagerAgentProxy::UpdateCameraFloatWindowStatus(uint32_t accessTokenId, bool isShowing) in UpdateCameraFloatWindowStatus() argument 332 void WindowManagerAgentProxy::UpdateCameraWindowStatus(uint32_t accessTokenId, bool isShowing) in UpdateCameraWindowStatus() argument
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/foundation/window/window_manager/wm/test/unittest/ |
H A D | window_manager_agent_proxy_test.cpp | 240 bool isShowing = true; in HWTEST_F() local 343 bool isShowing = false; in HWTEST_F() local
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H A D | window_manager_test.cpp | 834 bool isShowing = true;
in HWTEST_F() local
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H A D | window_manager_lite_test.cpp | 142 bool isShowing = true; in HWTEST_F() local 163 bool isShowing = true; in HWTEST_F() local
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/foundation/window/window_manager/test/fuzztest/wms/windowmanager_fuzzer/ |
H A D | windowmanager_fuzzer.cpp | 100 bool isShowing; in DoSomethingForWindowManagerImpl() local
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/foundation/window/window_manager/test/systemtest/wms/ |
H A D | window_app_floating_window_test.cpp | 60 void TestCameraFloatWindowChangedListener::OnCameraFloatWindowChange(uint32_t accessTokenId, bool isShowing)
in OnCameraFloatWindowChange() argument
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/foundation/window/window_manager/window_scene/session/host/src/ |
H A D | system_session.cpp | 50 void SystemSession::UpdateCameraWindowStatus(bool isShowing) in UpdateCameraWindowStatus() argument
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/foundation/window/window_manager/window_scene/session_manager/src/ |
H A D | session_manager_agent_controller.cpp | 81 void SessionManagerAgentController::UpdateCameraFloatWindowStatus(uint32_t accessTokenId, bool isShowing) in UpdateCameraFloatWindowStatus() argument 169 void SessionManagerAgentController::UpdateCameraWindowStatus(uint32_t accessTokenId, bool isShowing) in UpdateCameraWindowStatus() argument
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H A D | scene_session_manager.cpp | 7151 void SceneSessionManager::UpdateCameraFloatWindowStatus(uint32_t accessTokenId, bool isShowing) in UpdateCameraFloatWindowStatus() argument 7156 void SceneSessionManager::UpdateCameraWindowStatus(uint32_t accessTokenId, bool isShowing) in UpdateCameraWindowStatus() argument
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