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Searched defs:isSRGB (Results 1 - 14 of 14) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A DFormat.h110 bool isSRGB; member
130 Format(FormatID id, GLenum glFormat, GLenum fboFormat, rx::MipGenerationFunction mipGen, const rx::FastCopyFunctionMap &fastCopyFunctions, rx::PixelReadFunction colorRead, rx::PixelWriteFunction colorWrite, GLenum componentType, GLuint redBits, GLuint greenBits, GLuint blueBits, GLuint alphaBits, GLuint luminanceBits, GLuint depthBits, GLuint stencilBits, GLuint pixelBytes, GLuint componentAlignmentMask, bool isBlock, bool isFixed, bool isScaled, bool isSRGB, bool isYUV, gl::VertexAttribType vertexAttribType) Format() argument
/third_party/skia/src/core/
H A DSkColorSpace.cpp145 bool SkColorSpace::isSRGB() const { in isSRGB() function in SkColorSpace
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fTextureWrapTests.cpp348 const bool isSRGB = tcu::isSRGB(texFormat); in iterate() local
H A Des3fFragmentOutputTests.cpp399 const bool isSRGB = tcu::isSRGB(dst.getFormat()); in renderFloatReference() local
/third_party/skia/src/gpu/
H A DGrDataUtils.cpp403 get_load_and_src_swizzle(GrColorType ct, SkRasterPipeline::StockStage* load, bool* isNormalized, bool* isSRGB) get_load_and_src_swizzle() argument
480 get_dst_swizzle_and_store(GrColorType ct, SkRasterPipeline::StockStage* store, LumMode* lumMode, bool* isNormalized, bool* isSRGB) get_dst_swizzle_and_store() argument
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DPixelRoutine.cpp993 bool PixelRoutine::isSRGB(int index) const in isSRGB() function in sw::PixelRoutine
/third_party/vk-gl-cts/framework/referencerenderer/
H A DrrFragmentOperations.cpp698 void FragmentProcessor::executeColorWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, bool isSRGB, const tcu::PixelBufferAccess& colorBuffer) in executeColorWrite() argument
742 void FragmentProcessor::executeMaskedColorWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const Vec4& colorMaskFactor, const Vec4& colorMaskNegationFactor, bool isSRGB, const tcu::PixelBufferAccess& colorBuffer) in executeMaskedColorWrite() argument
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcInternalformatTests.cpp234 bool isSRGB = internalFormat == GL_SRGB8 || internalFormat == GL_SRGB8_ALPHA8; in createTexture() local
953 const bool isSRGB = textureInternalFormat == GL_SRGB8 || textureInternalFormat == GL_SRGB8_ALPHA8; in iterate() local
1144 const bool isSRGB = m_testFormat.format == GL_SRGB8 || m_testFormat.format == GL_SRGB8_ALPHA8; in iterate() local
476 generateTextureData(GLuint width, GLuint height, GLenum type, unsigned int pixelSize, unsigned int components, bool isSRGB, std::vector<unsigned char>& result) const generateTextureData() argument
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DPixelRoutine.cpp936 bool PixelRoutine::isSRGB(int index) const in isSRGB() function in sw::PixelRoutine
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DSurface.cpp2429 void Surface::decodeETC2(Buffer &internal, Buffer &external, int nbAlphaBits, bool isSRGB) in decodeETC2() argument
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fFboSRGBWriteControlTests.cpp577 TestFramebuffer::TestFramebuffer (Context& context, const deUint32 targetType, const deUint32 colorAttachment, glw::GLuint textureAttachmentHandle, const bool isSRGB, const FboType fboType, const int idx) in TestFramebuffer() argument
1062 bool isSRGB; in createFBOwithColorAttachment() local
/third_party/vk-gl-cts/framework/common/
H A DtcuCompressedTexture.cpp345 CompressedTexFormat getAstcFormatByBlockSize (const IVec3& size, bool isSRGB) in getAstcFormatByBlockSize() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DTextureVk.cpp195 const bool isSRGB = angleFormat.isSRGB; in CanGenerateMipmapWithCompute() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/api/
H A DvktApiCopiesAndBlittingTests.cpp3880 const bool isSRGB; in floatNearestBlitCompare() member

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