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Searched defs:isPlaying (Results 1 - 10 of 10) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/video/
H A Dvideo_element_v2.cpp83 RefPtr<Component> VideoElementV2::FireFullscreen(bool isFullScreen, bool isPlaying, const WeakPtr<Texture>& texture) in FireFullscreen() argument
H A Dvideo_element.cpp1263 bool isPlaying in OnPlayerStatus() local
1195 OnPrepared( uint32_t width, uint32_t height, bool isPlaying, uint32_t duration, uint32_t currentPos, bool needFireEvent) OnPrepared() argument
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/foundation/multimedia/player_framework/services/services/player/player_mem_manage/
H A Dplayer_server_mem.h120 bool isPlaying = false; member
/foundation/distributedhardware/distributed_hardware_fwk/av_transport/av_trans_engine/av_sender/src/
H A Dav_sender_engine.cpp706 bool isPlaying = (GetCurrentState() == StateId::PLAYING); in OnEvent() local
/foundation/distributedhardware/distributed_hardware_fwk/av_transport/av_trans_engine/av_receiver/src/
H A Dav_receiver_engine.cpp654 bool isPlaying = (GetCurrentState() == StateId::PLAYING); in OnEvent() local
/foundation/window/window_manager/window_scene/test/unittest/
H A Dscene_session_test2.cpp1739 bool isPlaying = true; in HWTEST_F() local
/foundation/ai/intelligent_voice_framework/services/intell_voice_trigger/server/
H A Dtrigger_helper.cpp649 bool isPlaying = false; in OnRendererStateChange() local
/foundation/multimedia/media_lite/services/player_lite/impl/
H A Dplayer_impl.cpp383 bool isPlaying = false; in IsPlaying() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/video/
H A Dvideo_pattern.cpp527 void VideoPattern::ChangePlayerStatus(bool isPlaying, const PlaybackStatus& status) in ChangePlayerStatus() argument
580 bool isPlaying = (status == PlaybackStatus::STARTED); in OnPlayerStatus() local
/foundation/window/window_manager/window_scene/session/host/src/
H A Dscene_session.cpp2932 void SceneSession::NotifyIsCustomAnimationPlaying(bool isPlaying) in NotifyIsCustomAnimationPlaying() argument

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