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Searched defs:isPaused (Results 1 - 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DTransformFeedback.cpp72 bool TransformFeedback::isPaused() const in isPaused() function in es2::TransformFeedback
/third_party/skia/modules/audioplayer/
H A DSkAudioPlayer.h45 bool isPaused() const { return this->state() == State::kPaused; } in isPaused() function in SkAudioPlayer
/third_party/node/deps/v8/src/inspector/
H A Dv8-debugger.h88 bool isPaused() const { return m_pausedContextGroupId; } in isPaused() function in v8_inspector::V8Debugger
H A Dv8-debugger-agent-impl.cc1539 bool V8DebuggerAgentImpl::isPaused() const { isPaused() function in v8_inspector::__anon14707::V8DebuggerAgentImpl
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DTransformFeedback.cpp202 bool TransformFeedback::isPaused() const in isPaused() function in gl::TransformFeedback
/third_party/node/lib/internal/streams/
H A Dreadable.js
/third_party/skia/tools/viewer/
H A DViewer.cpp2456 bool isPaused = AnimTimer::kPaused_State == fAnimTimer.state(); in drawImGui() local

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