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Help
Searched
defs:isMesh
(Results
1 - 25
of
38
) sorted by relevance
1
2
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/
H
A
D
vktDynamicStateGeneralTests.cpp
471
const bool
isMesh
= (i > 0);
in init()
local
H
A
D
vktDynamicStateVPTests.cpp
470
const bool
isMesh
= (i > 0);
in init()
local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/subgroups/
H
A
D
vktSubgroupsBallotMasksTests.cpp
302
const bool
isMesh
= isAllMeshShadingStages(caseDef.shaderStage);
in test()
local
304
const bool
isMesh
= false;
in test()
local
H
A
D
vktSubgroupsBallotOtherTests.cpp
375
const bool
isMesh
= isAllMeshShadingStages(caseDef.shaderStage);
in test()
local
377
const bool
isMesh
= false;
in test()
local
H
A
D
vktSubgroupsBallotTests.cpp
878
const bool
isMesh
= isAllMeshShadingStages(caseDef.shaderStage);
in test()
local
880
const bool
isMesh
= false;
in test()
local
H
A
D
vktSubgroupsShapeTests.cpp
315
const bool
isMesh
= isAllMeshShadingStages(caseDef.shaderStage);
in test()
local
317
const bool
isMesh
= false;
in test()
local
H
A
D
vktSubgroupsBallotBroadcastTests.cpp
380
const bool
isMesh
= isAllMeshShadingStages(caseDef.shaderStage);
in test()
local
382
const bool
isMesh
= false;
in test()
local
H
A
D
vktSubgroupsBuiltinMaskVarTests.cpp
1292
const bool
isMesh
= isAllMeshShadingStages(caseDef.shaderStage);
in test()
local
1294
const bool
isMesh
= false;
in test()
local
H
A
D
vktSubgroupsBuiltinVarTests.cpp
1776
const bool
isMesh
= isAllMeshShadingStages(caseDef.shaderStage);
in test()
local
1778
const bool
isMesh
= false;
in test()
local
H
A
D
vktSubgroupsClusteredTests.cpp
280
const bool
isMesh
= isAllMeshShadingStages(caseDef.shaderStage);
in test()
local
282
const bool
isMesh
= false;
in test()
local
H
A
D
vktSubgroupsQuadTests.cpp
307
const bool
isMesh
= isAllMeshShadingStages(caseDef.shaderStage);
in test()
local
309
const bool
isMesh
= false;
in test()
local
H
A
D
vktSubgroupsArithmeticTests.cpp
352
const bool
isMesh
= isAllMeshShadingStages(caseDef.shaderStage);
in test()
local
354
const bool
isMesh
= false;
in test()
local
H
A
D
vktSubgroupsPartitionedTests.cpp
392
const bool
isMesh
= isAllMeshShadingStages(caseDef.shaderStage);
in test()
local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/
H
A
D
vktDynamicStateGeneralTests.cpp
468
const bool
isMesh
= (i > 0);
in init()
local
H
A
D
vktDynamicStateVPTests.cpp
468
const bool
isMesh
= (i > 0);
in init()
local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/subgroups/
H
A
D
vktSubgroupsBallotMasksTests.cpp
302
const bool
isMesh
= isAllMeshShadingStages(caseDef.shaderStage);
in test()
local
304
const bool
isMesh
= false;
in test()
local
H
A
D
vktSubgroupsBallotOtherTests.cpp
375
const bool
isMesh
= isAllMeshShadingStages(caseDef.shaderStage);
in test()
local
377
const bool
isMesh
= false;
in test()
local
H
A
D
vktSubgroupsBallotTests.cpp
878
const bool
isMesh
= isAllMeshShadingStages(caseDef.shaderStage);
in test()
local
880
const bool
isMesh
= false;
in test()
local
H
A
D
vktSubgroupsQuadTests.cpp
289
const bool
isMesh
= isAllMeshShadingStages(caseDef.shaderStage);
in test()
local
291
const bool
isMesh
= false;
in test()
local
H
A
D
vktSubgroupsShapeTests.cpp
315
const bool
isMesh
= isAllMeshShadingStages(caseDef.shaderStage);
in test()
local
317
const bool
isMesh
= false;
in test()
local
H
A
D
vktSubgroupsArithmeticTests.cpp
334
const bool
isMesh
= isAllMeshShadingStages(caseDef.shaderStage);
in test()
local
336
const bool
isMesh
= false;
in test()
local
H
A
D
vktSubgroupsBallotBroadcastTests.cpp
362
const bool
isMesh
= isAllMeshShadingStages(caseDef.shaderStage);
in test()
local
364
const bool
isMesh
= false;
in test()
local
H
A
D
vktSubgroupsBuiltinMaskVarTests.cpp
1292
const bool
isMesh
= isAllMeshShadingStages(caseDef.shaderStage);
in test()
local
1294
const bool
isMesh
= false;
in test()
local
H
A
D
vktSubgroupsBuiltinVarTests.cpp
1776
const bool
isMesh
= isAllMeshShadingStages(caseDef.shaderStage);
in test()
local
1778
const bool
isMesh
= false;
in test()
local
H
A
D
vktSubgroupsClusteredTests.cpp
262
const bool
isMesh
= isAllMeshShadingStages(caseDef.shaderStage);
in test()
local
264
const bool
isMesh
= false;
in test()
local
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