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Searched defs:isAttach (Results 1 - 6 of 6) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/video/resource/
H A Dext_texture.cpp131 void ExtTexture::AttachToGLContext(int64_t textureId, bool isAttach) in AttachToGLContext() argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
H A Drender_texture_impl.cpp125 void RenderTextureImpl::AttachToGLContext(int64_t textureId, bool isAttach) in AttachToGLContext() argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/
H A Drender_surface.h109 virtual void AttachToGLContext(int64_t textureId, bool isAttach) {} in AttachToGLContext() argument
/foundation/distributeddatamgr/relational_store/frameworks/native/rdb/src/
H A Dconnection_pool.cpp107 std::pair<int32_t, std::shared_ptr<Connection>> ConnPool::Init(bool isAttach, bool needWriter) in Init() argument
/foundation/window/window_manager/window_scene/test/unittest/
H A Dsession_test2.cpp1510 bool isAttach = session_->GetAttachState(); in HWTEST_F() local
2010 bool isAttach = true; in HWTEST_F() local
/foundation/window/window_manager/window_scene/session/host/src/
H A Dsession.cpp1348 void Session::SetAttachState(bool isAttach, WindowMode windowMode) in SetAttachState() argument
1369 void Session::CreateDetectStateTask(bool isAttach, WindowMode windowMode) in CreateDetectStateTask() argument
2913 bool isAttach = GetAttachState(); SetShowRecent() local
2953 IsSupportDetectWindow(bool isAttach) IsSupportDetectWindow() argument
2983 ShouldCreateDetectTask(bool isAttach, WindowMode windowMode) const ShouldCreateDetectTask() argument
3017 CreateWindowStateDetectTask(bool isAttach, WindowMode windowMode) CreateWindowStateDetectTask() argument
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