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Searched defs:invA (Results 1 - 9 of 9) sorted by relevance

/third_party/skia/src/core/
H A DSkColorSpaceXformSteps.cpp101 float invA = sk_ieee_float_divide(1.0f, rgba[3]); in apply() local
H A DSkVM.cpp1429 skvm::F32 invA = 1.0f / a, in unpremul() local
/third_party/vk-gl-cts/framework/common/
H A DtcuMatrix.hpp241 const Matrix<T, 2, 2> invA = inverse(Matrix<T, 2, 2>(areaA)); in doInverse() local
292 const Matrix<T, 2, 2> invA = inverse(Matrix<T, 2, 2>(areaA)); in doInverse() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderMatrixTests.cpp747 const tcu::Matrix<float, 2, 2> invA = inverse(tcu::Matrix<float, 2, 2>(areaA)); in inverse() local
799 const tcu::Matrix<float, 2, 2> invA = inverse(Mat2(areaA)); in inverse() local
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderMatrixTests.cpp753 const tcu::Matrix<float, 2, 2> invA = inverse(tcu::Matrix<float, 2, 2>(areaA)); in inverse() local
805 const tcu::Matrix<float, 2, 2> invA = inverse(Mat2(areaA)); in inverse() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderMatrixTests.cpp747 const tcu::Matrix<float, 2, 2> invA = inverse(tcu::Matrix<float, 2, 2>(areaA)); in inverse() local
799 const tcu::Matrix<float, 2, 2> invA = inverse(Mat2(areaA)); in inverse() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderBuiltinPrecisionTests.cpp5040 ExprP<Mat2> invA = bindExpression("invA", ctx, in doExpand() local
5080 ExprP<Mat2> invA = bindExpression("invA", ct in doExpand() local
5141 ExprP<Mat2_16b> invA = bindExpression("invA", ctx, doExpand() local
5181 ExprP<Mat2_16b> invA = bindExpression("invA", ctx, doExpand() local
5242 ExprP<Matrix2d> invA = bindExpression("invA", ctx, doExpand() local
5282 ExprP<Matrix2d> invA = bindExpression("invA", ctx, doExpand() local
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/third_party/vk-gl-cts/modules/glshared/
H A DglsBuiltinPrecisionTests.cpp3852 ExprP<Mat2> invA = bindExpression("invA", ctx, in doExpand() local
3892 ExprP<Mat2> invA = bindExpression("invA", ct in doExpand() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/
H A DvktShaderBuiltinPrecisionTests.cpp5029 ExprP<Mat2> invA = bindExpression("invA", ctx, in doExpand() local
5069 ExprP<Mat2> invA = bindExpression("invA", ct in doExpand() local
5130 ExprP<Mat2_16b> invA = bindExpression("invA", ctx, doExpand() local
5170 ExprP<Mat2_16b> invA = bindExpression("invA", ctx, doExpand() local
5231 ExprP<Matrix2d> invA = bindExpression("invA", ctx, doExpand() local
5271 ExprP<Matrix2d> invA = bindExpression("invA", ctx, doExpand() local
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