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Searched defs:intensity (Results 1 - 13 of 13) sorted by relevance

/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_client/unittest/modifier/
H A Drs_modifier_extractor_test.cpp288 float intensity = extractor->GetLightIntensity(); in HWTEST_F() local
/foundation/graphic/graphic_3d/3d_widget_adapter/include/data_type/
H A Dlight.h27 Light(LightType type, const Vec3& color, float intensity, bool shadow, const Position& position, in Light() argument
43 void SetIntensity(float intensity) in SetIntensity() argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/model/
H A Dmodel_light.h37 ModelLight(ModelLightType type, const Vec3& color, const AnimatableFloat& intensity, in ModelLight() argument
63 void SetIntensity(const OHOS::Ace::AnimatableFloat& intensity) in SetIntensity() argument
/foundation/arkui/ace_engine/test/unittest/core/pattern/list/
H A Dlist_attr_test_ng.cpp1071 constexpr float intensity = 5.f; in HWTEST_F() local
1124 constexpr float intensity = -5.f; in HWTEST_F() local
1177 constexpr float intensity = 0; HWTEST_F() local
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/foundation/arkui/ace_engine/frameworks/core/components_v2/list/
H A Dlist_properties.h108 double intensity = 0; member
/foundation/graphic/graphic_3d/kits/js/src/
H A DLightJS.cpp254 float intensity = 0.0f; in GetIntensity() local
268 float intensity = ctx.Arg<0>(); in SetIntensity() local
/foundation/multimedia/player_framework/frameworks/native/audio_haptic/
H A Daudio_haptic_vibrator_impl.cpp181 int32_t AudioHapticVibratorImpl::SetHapticIntensity(float intensity) in SetHapticIntensity() argument
H A Daudio_haptic_player_impl.cpp266 int32_t AudioHapticPlayerImpl::SetHapticIntensity(float intensity) in SetHapticIntensity() argument
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/jsi/nativeModule/
H A Darkts_native_list_bridge.cpp767 double intensity; in SetChainAnimationOptions() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_data_structures.h758 float intensity = 1.0f; // Intensity of the light source in lumens. default 1.0 member
/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/
H A Dnode_common_modifier.cpp3804 void SetPointLightIntensity(ArkUINodeHandle node, ArkUI_Float32 intensity) in SetPointLightIntensity() argument
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
H A Djs_view_abstract.cpp8512 JSRef<JSVal> intensity = lightSource->GetProperty("intensity"); in ParseJSLightSource() local
/foundation/arkui/ace_engine/frameworks/core/interfaces/arkoala/
H A Darkoala_api.h429 ArkUI_Float32 intensity; member

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