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/foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/
H A Drender_data_store_default_acceleration_structure_staging.cpp134 CopyAccelerationStructureInstanceData( const RenderHandleReference& buffer, const uint32_t offset, const BASE_NS::array_view<const StagingAccelerationStructureInstance> instances) CopyAccelerationStructureInstanceData() argument
H A Drender_data_store_default_acceleration_structure_staging.h44 BASE_NS::vector<StagingAccelerationStructureGeometryInstancesData> instances; member
54 BASE_NS::vector<StagingAccelerationStructureInstance> instances; member
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_default_acceleration_structure_staging.cpp72 const auto& instances = stagingBuildData.instances; in ExecuteFrame() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.cpp1656 BuildAccelerationStructures(const AccelerationStructureBuildGeometryData& geometry, const BASE_NS::array_view<const AccelerationStructureGeometryTrianglesData> triangles, const BASE_NS::array_view<const AccelerationStructureGeometryAabbsData> aabbs, const BASE_NS::array_view<const AccelerationStructureGeometryInstancesData> instances) BuildAccelerationStructures() argument

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