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Searched defs:indexInfo (Results 1 - 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DVertexArray11.cpp360 void VertexArray11::updateCachedIndexInfo(const TranslatedIndexData &indexInfo) in updateCachedIndexInfo() argument
H A DBuffer11.cpp703 getEmulatedIndexedBuffer(const gl::Context *context, SourceIndexData *indexInfo, const TranslatedAttribute &attribute, GLint startVertex, ID3D11Buffer **bufferOut) getEmulatedIndexedBuffer() argument
1538 getBuffer(const gl::Context *context, SourceIndexData *indexInfo, const TranslatedAttribute &attribute, GLint startVertex, const d3d11::Buffer **bufferOut) getBuffer() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DRenderer9.cpp1445 TranslatedIndexData indexInfo; in drawElementsImpl() local
1367 applyIndexBuffer(const gl::Context *context, const void *indices, GLsizei count, gl::PrimitiveMode mode, gl::DrawElementsType type, TranslatedIndexData *indexInfo) applyIndexBuffer() argument
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp3106 GLenum Context::applyIndexBuffer(const void *indices, GLuint start, GLuint end, GLsizei count, GLenum mode, GLenum type, TranslatedIndexData *indexInfo) in applyIndexBuffer() argument
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