Searched defs:indexInfo (Results 1 - 4 of 4) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | VertexArray11.cpp | 360 void VertexArray11::updateCachedIndexInfo(const TranslatedIndexData &indexInfo) in updateCachedIndexInfo() argument
|
H A D | Buffer11.cpp | 703 getEmulatedIndexedBuffer(const gl::Context *context, SourceIndexData *indexInfo, const TranslatedAttribute &attribute, GLint startVertex, ID3D11Buffer **bufferOut) getEmulatedIndexedBuffer() argument 1538 getBuffer(const gl::Context *context, SourceIndexData *indexInfo, const TranslatedAttribute &attribute, GLint startVertex, const d3d11::Buffer **bufferOut) getBuffer() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
H A D | Renderer9.cpp | 1445 TranslatedIndexData indexInfo; in drawElementsImpl() local 1367 applyIndexBuffer(const gl::Context *context, const void *indices, GLsizei count, gl::PrimitiveMode mode, gl::DrawElementsType type, TranslatedIndexData *indexInfo) applyIndexBuffer() argument [all...] |
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.cpp | 3106 GLenum Context::applyIndexBuffer(const void *indices, GLuint start, GLuint end, GLsizei count, GLenum mode, GLenum type, TranslatedIndexData *indexInfo) in applyIndexBuffer() argument [all...] |
Completed in 15 milliseconds