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Searched defs:imageHandle (Results 1 - 13 of 13) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_shadows_blur.h56 RENDER_NS::RenderHandleReference imageHandle; member
H A Drender_node_default_shadows_blur.cpp146 ProcessSingleShadow(IRenderCommandList& cmdList, const uint32_t drawIdx, const RenderHandle imageHandle, const TemporaryImage& tempImage) ProcessSingleShadow() argument
231 RenderBlur(IRenderCommandList& cmdList, const RenderPass& renderPass, const ViewportDesc& viewport, const ScissorDesc& scissor, const IDescriptorSetBinder::Ptr& binder, const Math::Vec4& texSizeInvTexSize, const Math::Vec4& dir, const RenderHandle imageHandle) RenderBlur() argument
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/foundation/graphic/graphic_2d/rosen/test/2d_graphics/fuzztest/recording/cmdlist_fuzzer/
H A Dcmd_list_fuzzer.cpp123 OpDataHandle imageHandle = cmdList->AddImage(image); in CmdListFuzzTest001() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Drender_util.cpp205 const RenderHandleReference imageHandle = in SelectBaseDesc() local
/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/
H A Decs_asset_loader.cpp502 auto imageHandle = assetManager_.GetEcsSerializer().LoadImageResource(uri); in LoadImageEntityCollection() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_mip_chain_post_process.cpp297 RenderHandle imageHandle = renderPass.renderPassDesc.attachmentHandles[0]; in GetBaseRenderPass() local
329 const RenderHandle imageHandle = renderPass.renderPassDesc.attachmentHandles[0]; in RenderGraphics() local
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/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/recording/
H A Dcmd_list.cpp123 std::shared_ptr<Image> CmdList::GetImage(const OpDataHandle& imageHandle) in GetImage() argument
H A Drecording_canvas.cpp251 auto imageHandle = CmdListHelper::AddImageToCmdList(*cmdList_, *image); in DrawImageNine() local
271 auto imageHandle = CmdListHelper::AddImageToCmdList(*cmdList_, *image); in DrawImageLattice() local
307 auto imageHandle = CmdListHelper::AddImageToCmdList(*cmdList_, *atlas); in DrawAtlas() local
330 auto imageHandle = CmdListHelper::AddImageToCmdList(*cmdList_, image); in DrawImage() local
342 auto imageHandle = CmdListHelper::AddImageToCmdList(*cmdList_, image); in DrawImageRect() local
354 auto imageHandle = CmdListHelper::AddImageToCmdList(*cmdList_, image); DrawImageRect() local
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H A Dcmd_list_helper.cpp231 std::shared_ptr<Data> CmdListHelper::GetCompressDataFromCmdList(const CmdList& cmdList, const OpDataHandle& imageHandle) in GetCompressDataFromCmdList() argument
470 std::shared_ptr<Data> CmdListHelper::GetDataFromCmdList(const CmdList& cmdList, const OpDataHandle& imageHandle) in GetDataFromCmdList() argument
575 GetColorSpaceFromCmdList(const CmdList& cmdList, const OpDataHandle& imageHandle) GetColorSpaceFromCmdList() argument
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H A Ddraw_cmd.cpp1042 OpDataHandle imageHandle; in Marshalling() local
1112 OpDataHandle imageHandle; in Marshalling() local
1193 OpDataHandle imageHandle; in Marshalling() local
1329 OpDataHandle imageHandle; in Marshalling() local
1391 OpDataHandle imageHandle; Marshalling() local
1722 auto imageHandle = CmdListHelper::AddImageToCmdList(cmdList, image); GenerateCachedOpItem() local
1783 auto imageHandle = CmdListHelper::AddImageToCmdList(cmdList, image); GenerateCachedOpItem() local
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dasset_loader.cpp660 auto imageHandle = assetManager_.GetEcsSerializer().LoadImageResource(uri); in LoadImageEntityCollection() local
H A Dscene_holder.cpp2247 RENDER_NS::RenderHandleReference imageHandle; in LoadImage() local
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp1472 RenderHandleReference imageHandle; in ImportTexture() local
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