/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_shadows_blur.h | 56 RENDER_NS::RenderHandleReference imageHandle; member
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H A D | render_node_default_shadows_blur.cpp | 146 ProcessSingleShadow(IRenderCommandList& cmdList, const uint32_t drawIdx, const RenderHandle imageHandle, const TemporaryImage& tempImage) ProcessSingleShadow() argument 231 RenderBlur(IRenderCommandList& cmdList, const RenderPass& renderPass, const ViewportDesc& viewport, const ScissorDesc& scissor, const IDescriptorSetBinder::Ptr& binder, const Math::Vec4& texSizeInvTexSize, const Math::Vec4& dir, const RenderHandle imageHandle) RenderBlur() argument [all...] |
/foundation/graphic/graphic_2d/rosen/test/2d_graphics/fuzztest/recording/cmdlist_fuzzer/ |
H A D | cmd_list_fuzzer.cpp | 123 OpDataHandle imageHandle = cmdList->AddImage(image); in CmdListFuzzTest001() local
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | render_util.cpp | 205 const RenderHandleReference imageHandle = in SelectBaseDesc() local
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/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/ |
H A D | ecs_asset_loader.cpp | 502 auto imageHandle = assetManager_.GetEcsSerializer().LoadImageResource(uri); in LoadImageEntityCollection() local
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/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_mip_chain_post_process.cpp | 297 RenderHandle imageHandle = renderPass.renderPassDesc.attachmentHandles[0]; in GetBaseRenderPass() local 329 const RenderHandle imageHandle = renderPass.renderPassDesc.attachmentHandles[0]; in RenderGraphics() local [all...] |
/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/recording/ |
H A D | cmd_list.cpp | 123 std::shared_ptr<Image> CmdList::GetImage(const OpDataHandle& imageHandle) in GetImage() argument
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H A D | recording_canvas.cpp | 251 auto imageHandle = CmdListHelper::AddImageToCmdList(*cmdList_, *image); in DrawImageNine() local 271 auto imageHandle = CmdListHelper::AddImageToCmdList(*cmdList_, *image); in DrawImageLattice() local 307 auto imageHandle = CmdListHelper::AddImageToCmdList(*cmdList_, *atlas); in DrawAtlas() local 330 auto imageHandle = CmdListHelper::AddImageToCmdList(*cmdList_, image); in DrawImage() local 342 auto imageHandle = CmdListHelper::AddImageToCmdList(*cmdList_, image); in DrawImageRect() local 354 auto imageHandle = CmdListHelper::AddImageToCmdList(*cmdList_, image); DrawImageRect() local [all...] |
H A D | cmd_list_helper.cpp | 231 std::shared_ptr<Data> CmdListHelper::GetCompressDataFromCmdList(const CmdList& cmdList, const OpDataHandle& imageHandle) in GetCompressDataFromCmdList() argument 470 std::shared_ptr<Data> CmdListHelper::GetDataFromCmdList(const CmdList& cmdList, const OpDataHandle& imageHandle) in GetDataFromCmdList() argument 575 GetColorSpaceFromCmdList(const CmdList& cmdList, const OpDataHandle& imageHandle) GetColorSpaceFromCmdList() argument [all...] |
H A D | draw_cmd.cpp | 1042 OpDataHandle imageHandle; in Marshalling() local 1112 OpDataHandle imageHandle; in Marshalling() local 1193 OpDataHandle imageHandle; in Marshalling() local 1329 OpDataHandle imageHandle; in Marshalling() local 1391 OpDataHandle imageHandle; Marshalling() local 1722 auto imageHandle = CmdListHelper::AddImageToCmdList(cmdList, image); GenerateCachedOpItem() local 1783 auto imageHandle = CmdListHelper::AddImageToCmdList(cmdList, image); GenerateCachedOpItem() local [all...] |
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | asset_loader.cpp | 660 auto imageHandle = assetManager_.GetEcsSerializer().LoadImageResource(uri); in LoadImageEntityCollection() local
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H A D | scene_holder.cpp | 2247 RENDER_NS::RenderHandleReference imageHandle; in LoadImage() local [all...] |
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_importer.cpp | 1472 RenderHandleReference imageHandle; in ImportTexture() local [all...] |