Home
Sort by
last modified time
|
relevance
|
path
Repository(s)
applications
arkcompiler
base
build
commonlibrary
developtools
device
docs
domains
drivers
foundation
ide
interface
kernel
napi_generator
productdefine
test
third_party
vendor
select all
invert selection
clear
Full Search
Search through all text tokens(words,strings,identifiers,numbers) in index.
Definition
Only finds symbol definitions(where e.g a variable(function,...) is defined).
Symbol
Only finds symbol(e.g. methods classes,function,variables).
File Path
Path of the source file(use "/").If you want just exact path,enclose it in "".Source files end with: .jar/.bz2/.a/.h/.java...
History
History log comments.
Type
Any
Bzip(2)
C
Clojure
C#
C++
ELF
Erlang
Image file
Fortran
Golang
GZIP
Haskell
Jar
Java
Java class
JavaScript
Lisp
Lua
Pascal
Perl
PHP
Plain Text
PL/SQL
Python
Rust
Scala
Shell script
SQL
Tar
Tcl
Troff
UUEncoded
Visual Basic
XML
Zip
Type of analyzer used to filter file types include with selected(e.g. just C sources).
Help
Searched
defs:imageDesc
(Results
1 - 8
of
8
) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H
A
D
render_staging.cpp
98
void GenerateMipmaps(IRenderCommandList& cmdList, const GpuImageDesc&
imageDesc
, const RenderHandle mipImageHandle,
in GenerateMipmaps()
argument
180
const GpuImageDesc
imageDesc
= gpuResourceMgr.GetImageDescriptor(ref.dstHandle.GetHandle());
in CopyBuffersToImages()
local
[all...]
H
A
D
render_blur.cpp
92
const GpuImageDesc
imageDesc
= gpuResourceMgr.GetImageDescriptor(imageData_.mipImage);
in PreExecute()
local
191
const GpuImageDesc
imageDesc
= renderNodeContextMgr.GetGpuResourceManager().GetImageDescriptor(imageData_.mipImage);
in RenderData()
local
H
A
D
render_node_mip_chain_post_process.cpp
333
const GpuImageDesc
imageDesc
= renderNodeContextMgr_->GetGpuResourceManager().GetImageDescriptor(imageHandle);
in RenderGraphics()
local
[all...]
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H
A
D
render_util.cpp
207
const GpuImageDesc
imageDesc
= gpuResourceMgr.GetImageDescriptor(imageHandle);
in SelectBaseDesc()
local
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H
A
D
device_vk.cpp
1259
const ImageDescVk&
imageDesc
= (const ImageDescVk&)platformData;
in CreateGpuImageView()
local
/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
H
A
D
lume_common.cpp
1498
auto
imageDesc
= GetImageDesc();
in SetupGpuImageTarget()
local
1522
auto
imageDesc
= GetImageDesc();
in SetupGpuDepthTarget()
local
1535
RENDER_NS::GpuImageDesc
imageDesc
;
in GetImageDesc()
local
[all...]
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H
A
D
gltf2_importer.cpp
1477
const auto&
imageDesc
= image->GetImageDesc();
in ImportTexture()
local
2170
const GpuImageDesc
imageDesc
= gpuResourceManager.GetImageDescriptor(envMapHandle);
in CreateEnvironmentComponent()
local
2196
ImageData PrepareImageData(const ImageLoadResultVector& imageLoadResults, const GpuImageDesc&
imageDesc
)
in PrepareImageData()
argument
2254
const GpuImageDesc
imageDesc
in CreateCubemapFromImages()
local
[all...]
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H
A
D
render_backend_gles.cpp
394
const GpuImageDesc&
imageDesc
;
member
407
const auto&
imageDesc
= bd.
imageDesc
;
in BlitArray()
local
438
const auto&
imageDesc
= bd.
imageDesc
;
in Blit2D()
local
462
const auto&
imageDesc
= bd.
imageDesc
;
Blit3D()
local
648
ValidateCopyImage(const Offset3D& offset, const Size3D& extent, uint32_t mipLevel, const GpuImageDesc&
imageDesc
)
ValidateCopyImage()
argument
[all...]
Completed in 16 milliseconds