Searched defs:hashRG (Results 1 - 1 of 1) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ | ||
H A D | shader_manager.cpp | 115 const uint64_t hashRG = (static_cast<uint64_t>(vec[0u].ui) << 32) | (vec[1u].ui); in hash() local |
Completed in 5 milliseconds