Searched defs:hashBA (Results 1 - 1 of 1) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ | ||
H A D | shader_manager.cpp | 116 const uint64_t hashBA = (static_cast<uint64_t>(vec[2u].ui) << 32) | (vec[3u].ui); in hash() local |
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