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Searched defs:has_sampler (Results 1 - 5 of 5) sorted by relevance

/third_party/mesa3d/src/freedreno/vulkan/
H A Dtu_descriptor_set.h162 uint16_t has_sampler; member
H A Dtu_descriptor_set.c972 write_combined_image_sampler_descriptor(uint32_t *dst, VkDescriptorType descriptor_type, const VkDescriptorImageInfo *image_info, bool has_sampler) write_combined_image_sampler_descriptor() argument
/third_party/mesa3d/src/amd/vulkan/
H A Dradv_descriptor_set.c1163 write_combined_image_sampler_descriptor(struct radv_device *device, struct radv_cmd_buffer *cmd_buffer, unsigned sampler_offset, unsigned *dst, struct radeon_winsys_bo **buffer_list, VkDescriptorType descriptor_type, const VkDescriptorImageInfo *image_info, bool has_sampler) write_combined_image_sampler_descriptor() argument
/third_party/mesa3d/src/microsoft/vulkan/
H A Ddzn_descriptor_set.c153 bool has_sampler = dzn_desc_type_has_sampler(desc_type); in dzn_descriptor_set_layout_create() local
270 bool has_sampler = dzn_desc_type_has_sampler(desc_type); in dzn_descriptor_set_layout_create() local
470 bool has_sampler = dzn_desc_type_has_sampler(desc_type); in dzn_GetDescriptorSetLayoutSupport() local
/third_party/mesa3d/src/panfrost/lib/genxml/
H A Ddecode.c744 bool has_sampler = (stats.sampler_count > 0); in pandecode_blend_shader_disassemble() local

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