Home
last modified time | relevance | path

Searched defs:gs_nir (Results 1 - 2 of 2) sorted by relevance

/third_party/mesa3d/src/broadcom/vulkan/
H A Dv3dv_meta_clear.c577 nir_shader *gs_nir = is_layered ? get_clear_rect_gs(16) : NULL; in create_color_clear_pipeline() local
639 nir_shader *gs_nir = is_layered ? get_clear_rect_gs(4) : NULL; in create_depth_clear_pipeline() local
438 create_pipeline(struct v3dv_device *device, struct v3dv_render_pass *pass, uint32_t subpass_idx, uint32_t samples, struct nir_shader *vs_nir, struct nir_shader *gs_nir, struct nir_shader *fs_nir, const VkPipelineVertexInputStateCreateInfo *vi_state, const VkPipelineDepthStencilStateCreateInfo *ds_state, const VkPipelineColorBlendStateCreateInfo *cb_state, const VkPipelineLayout layout, VkPipeline *pipeline) create_pipeline() argument
H A Dv3dv_meta_copy.c1841 nir_shader *gs_nir = is_layered ? get_texel_buffer_copy_gs() : NULL; in create_texel_buffer_copy_pipeline() local
3365 create_pipeline(struct v3dv_device *device, struct v3dv_render_pass *pass, struct nir_shader *vs_nir, struct nir_shader *gs_nir, struct nir_shader *fs_nir, const VkPipelineVertexInputStateCreateInfo *vi_state, const VkPipelineDepthStencilStateCreateInfo *ds_state, const VkPipelineColorBlendStateCreateInfo *cb_state, const VkPipelineMultisampleStateCreateInfo *ms_state, const VkPipelineLayout layout, VkPipeline *pipeline) create_pipeline() argument

Completed in 11 milliseconds