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Searched defs:gs_body (Results 1 - 10 of 10) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderPoints.hpp95 const char* gs_body; member
H A DesextcTessellationShaderXFB.cpp315 const char* gs_body = "${VERSION}\n" in initTest() local
/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_elements_base_vertex/
H A DesextcDrawElementsBaseVertexTests.cpp1255 std::string gs_body = specializeShader(1, &functional_gs_code); in setUpFunctionalTestObjects() local
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cPipelineStatisticsQueryTests.cpp3967 std::string gs_body; in executeTest() local
1709 buildProgram(const char* cs_body, const char* fs_body, const char* gs_body, const char* tc_body, const char* te_body, const char* vs_body) buildProgram() argument
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H A Dgl4cShaderSubroutineTests.hpp1354 std::string gs_body; member
H A Dgl3cCommonBugsTests.cpp2568 std::string gs_body; in runPipelineObjectValidationTestMode() local
2759 std::string gs_body; in runSeparateShaderTestMode() local
H A Dgl3cCullDistanceTests.cpp746 std::string gs_body = gs_body_template; in iterate() local
68 buildProgram(const glw::Functions& gl, tcu::TestContext& testCtx, const glw::GLchar* cs_body, const glw::GLchar* fs_body, const glw::GLchar* gs_body, const glw::GLchar* tc_body, const glw::GLchar* te_body, const glw::GLchar* vs_body, const glw::GLuint& n_tf_varyings, const glw::GLchar** tf_varyings, glw::GLuint* out_program) buildProgram() argument
H A Dgl4cTextureViewTests.cpp5261 const char* gs_body = "#version 400\n" in initIterationSpecificProgramObject() local
5766 static const char* gs_body = "#version 400\n" in initPerSampleFillerProgramObject() local
H A Dgl4cShaderSubroutineTests.cpp7035 std::string gs_body = getGeometryShaderBody(n_id); in initTest() local
8214 const std::string gs_body = getShaderBody(Utils::SHADER_STAGE_GEOMETRY, n_id); in initTest() local
9245 std::string gs_body in initTest() local
831 buildProgram(const glw::Functions& gl, const std::string& vs_body, const std::string& tc_body, const std::string& te_body, const std::string& gs_body, const std::string& fs_body, const glw::GLchar** xfb_varyings, const unsigned int& n_xfb_varyings, glw::GLuint* out_vs_id, glw::GLuint* out_tc_id, glw::GLuint* out_te_id, glw::GLuint* out_gs_id, glw::GLuint* out_fs_id, glw::GLuint* out_po_id) buildProgram() argument
10394 const std::string gs_body = getGeometryShaderBody(referencing_stage); executeTestCase() local
11358 std::string gs_body = getGeometryShaderBody(shader_stage == Utils::SHADER_STAGE_GEOMETRY); executeIteration() local
11741 std::string gs_body = getGeometryShaderBody(shader_stage == Utils::SHADER_STAGE_GEOMETRY); executeIteration() local
12416 std::string gs_body = getGeometryShaderBody(shader_stage == Utils::SHADER_STAGE_GEOMETRY); executeIteration() local
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H A Dgl4cGPUShaderFP64Tests.cpp6276 const char* gs_body = "#version 400\n" in initProgramObjects() local
8863 std::string gs_body = getGeometryShaderBody(variables); in buildTestProgram() local

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