/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderPoints.hpp | 95 const char* gs_body; member
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H A D | esextcTessellationShaderXFB.cpp | 315 const char* gs_body = "${VERSION}\n" in initTest() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_elements_base_vertex/ |
H A D | esextcDrawElementsBaseVertexTests.cpp | 1255 std::string gs_body = specializeShader(1, &functional_gs_code); in setUpFunctionalTestObjects() local
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cPipelineStatisticsQueryTests.cpp | 3967 std::string gs_body; in executeTest() local 1709 buildProgram(const char* cs_body, const char* fs_body, const char* gs_body, const char* tc_body, const char* te_body, const char* vs_body) buildProgram() argument [all...] |
H A D | gl4cShaderSubroutineTests.hpp | 1354 std::string gs_body; member
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H A D | gl3cCommonBugsTests.cpp | 2568 std::string gs_body; in runPipelineObjectValidationTestMode() local 2759 std::string gs_body; in runSeparateShaderTestMode() local
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H A D | gl3cCullDistanceTests.cpp | 746 std::string gs_body = gs_body_template; in iterate() local 68 buildProgram(const glw::Functions& gl, tcu::TestContext& testCtx, const glw::GLchar* cs_body, const glw::GLchar* fs_body, const glw::GLchar* gs_body, const glw::GLchar* tc_body, const glw::GLchar* te_body, const glw::GLchar* vs_body, const glw::GLuint& n_tf_varyings, const glw::GLchar** tf_varyings, glw::GLuint* out_program) buildProgram() argument
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H A D | gl4cTextureViewTests.cpp | 5261 const char* gs_body = "#version 400\n" in initIterationSpecificProgramObject() local 5766 static const char* gs_body = "#version 400\n" in initPerSampleFillerProgramObject() local
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H A D | gl4cShaderSubroutineTests.cpp | 7035 std::string gs_body = getGeometryShaderBody(n_id); in initTest() local 8214 const std::string gs_body = getShaderBody(Utils::SHADER_STAGE_GEOMETRY, n_id); in initTest() local 9245 std::string gs_body in initTest() local 831 buildProgram(const glw::Functions& gl, const std::string& vs_body, const std::string& tc_body, const std::string& te_body, const std::string& gs_body, const std::string& fs_body, const glw::GLchar** xfb_varyings, const unsigned int& n_xfb_varyings, glw::GLuint* out_vs_id, glw::GLuint* out_tc_id, glw::GLuint* out_te_id, glw::GLuint* out_gs_id, glw::GLuint* out_fs_id, glw::GLuint* out_po_id) buildProgram() argument 10394 const std::string gs_body = getGeometryShaderBody(referencing_stage); executeTestCase() local 11358 std::string gs_body = getGeometryShaderBody(shader_stage == Utils::SHADER_STAGE_GEOMETRY); executeIteration() local 11741 std::string gs_body = getGeometryShaderBody(shader_stage == Utils::SHADER_STAGE_GEOMETRY); executeIteration() local 12416 std::string gs_body = getGeometryShaderBody(shader_stage == Utils::SHADER_STAGE_GEOMETRY); executeIteration() local [all...] |
H A D | gl4cGPUShaderFP64Tests.cpp | 6276 const char* gs_body = "#version 400\n" in initProgramObjects() local 8863 std::string gs_body = getGeometryShaderBody(variables); in buildTestProgram() local
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