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Searched defs:geometryShader (Results 1 - 21 of 21) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DPixelTransfer11.cpp201 const auto *geometryShader = ((destSize.depth > 1) ? &mBufferToTextureGS : nullptr); in copyBufferToTexture() local
H A DBlit11.h159 const d3d11::GeometryShader *geometryShader; member
H A DRenderer11.cpp3041 d3d11::GeometryShader geometryShader; in loadExecutable() local
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DGeometryShaderTest.cpp104 GLuint geometryShader = glCreateShader(GL_GEOMETRY_SHADER_EXT); in TEST_P() local
133 GLuint geometryShader = CompileShader(GL_GEOMETRY_SHADER_EXT, kGS); in TEST_P() local
218 GLuint geometryShader = glCreateShader(GL_GEOMETRY_SHADER_EXT); in TEST_P() local
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/third_party/skia/third_party/externals/angle2/src/tests/test_utils/
H A Dgl_raii.h187 makeRaster(const char *vertexShader, const char *geometryShader, const char *fragmentShader) makeRaster() argument
/third_party/vk-gl-cts/framework/referencerenderer/
H A DrrRenderer.hpp73 const GeometryShader* geometryShader; member
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderViewportLayerArrayTests.cpp49 ShaderViewportLayerArrayUtils::ShaderPipeline::ShaderPipeline(bool tessellationShader, bool geometryShader, in ShaderPipeline() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/tessellation/
H A DvktTessellationMiscDrawTests.cpp553 const bool geometryShader; member
1048 geometryShader, in createMiscDrawTests() local
1066 geometryShader, in createMiscDrawTests() local
1087 geometryShader, in createMiscDrawTests() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/
H A DvktFragmentShadingRateBasic.cpp98 bool geometryShader; member
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_shading_rate/
H A DvktFragmentShadingRateBasic.cpp94 bool geometryShader; member
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DProgram.cpp3334 Shader *geometryShader = shaders[ShaderType::Geometry]; in linkValidateShaders() local
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkPipelineConstructionUtil.cpp1827 ShaderWrapper geometryShader; member
2438 setupPreRasterizationShaderState(const std::vector<VkViewport>& viewports, const std::vector<VkRect2D>& scissors, const PipelineLayoutWrapper& layout, const VkRenderPass renderPass, const deUint32 subpass, const ShaderWrapper vertexShader, const VkPipelineRasterizationStateCreateInfo* rasterizationState, const ShaderWrapper tessellationControlShader, const ShaderWrapper tessellationEvalShader, const ShaderWrapper geometryShader, const VkSpecializationInfo *specializationInfo, VkPipelineFragmentShadingRateStateCreateInfoKHR* fragmentShadingRateState, PipelineRenderingCreateInfoWrapper rendering, const VkPipelineCache partPipelineCache, PipelineCreationFeedbackCreateInfoWrapper partCreationFeedback) setupPreRasterizationShaderState() argument
2475 setupPreRasterizationShaderState2(const std::vector<VkViewport>& viewports, const std::vector<VkRect2D>& scissors, const PipelineLayoutWrapper& layout, const VkRenderPass renderPass, const deUint32 subpass, const ShaderWrapper vertexShader, const VkPipelineRasterizationStateCreateInfo* rasterizationState, const ShaderWrapper tessellationControlShader, const ShaderWrapper tessellationEvalShader, const ShaderWrapper geometryShader, const VkSpecializationInfo* vertSpecializationInfo, const VkSpecializationInfo* tescSpecializationInfo, const VkSpecializationInfo* teseSpecializationInfo, const VkSpecializationInfo* geomSpecializationInfo, VkPipelineFragmentShadingRateStateCreateInfoKHR*fragmentShadingRateState, PipelineRenderingCreateInfoWrapper rendering, const VkPipelineCache partPipelineCache, PipelineCreationFeedbackCreateInfoWrapper partCreationFeedback) setupPreRasterizationShaderState2() argument
2518 setupPreRasterizationShaderState3(const std::vector<VkViewport>& viewports, const std::vector<VkRect2D>& scissors, const PipelineLayoutWrapper& layout, const VkRenderPass renderPass, const deUint32 subpass, const ShaderWrapper vertexShader, PipelineShaderStageModuleIdentifierCreateInfoWrapper vertShaderModuleId, const VkPipelineRasterizationStateCreateInfo* rasterizationState, const ShaderWrapper tessellationControlShader, PipelineShaderStageModuleIdentifierCreateInfoWrapper tescShaderModuleId, const ShaderWrapper tessellationEvalShader, PipelineShaderStageModuleIdentifierCreateInfoWrapper teseShaderModuleId, const ShaderWrapper geometryShader, PipelineShaderStageModuleIdentifierCreateInfoWrapper geomShaderModuleId, const VkSpecializationInfo* vertSpecializationInfo, const VkSpecializationInfo* tescSpecializationInfo, const VkSpecializationInfo* teseSpecializationInfo, const VkSpecializationInfo* geomSpecializationInfo, VkPipelineFragmentShadingRateStateCreateInfoKHR* fragmentShadingRateState, PipelineRenderingCreateInfoWrapper rendering, const VkPipelineCache partPipelineCache, PipelineCreationFeedbackCreateInfoWrapper partCreationFeedback) setupPreRasterizationShaderState3() argument
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/third_party/vulkan-headers/include/vulkan/
H A Dvulkan_structs.hpp27022 VULKAN_HPP_NAMESPACE::Bool32 geometryShader = {}; global() member
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H A Dvulkan_core.h2997 VkBool32 geometryShader; member
/third_party/glfw/deps/glad/
H A Dvulkan.h3342 VkBool32 geometryShader; member
/third_party/skia/third_party/externals/swiftshader/include/vulkan/
H A Dvulkan_structs.hpp19222 VULKAN_HPP_NAMESPACE::Bool32 geometryShader = {}; member
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H A Dvulkan_core.h2583 VkBool32 geometryShader; member
/third_party/vk-gl-cts/external/vulkancts/scripts/src/
H A Dvulkan_sc_core.h1763 VkBool32 geometryShader; member
/third_party/mesa3d/include/vulkan/
H A Dvulkan_core.h2847 VkBool32 geometryShader; member
/third_party/skia/third_party/externals/dawn/third_party/khronos/vulkan/
H A Dvulkan_core.h2632 VkBool32 geometryShader; member
/third_party/skia/include/third_party/vulkan/vulkan/
H A Dvulkan_core.h2490 VkBool32 geometryShader; member

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