/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_ops/ |
H A D | vktFragmentOperationsScissorMultiViewportTests.cpp | 95 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule geometryModule, const VkShaderModule fragmentModule, const IVec2 renderSize, const int numViewports, const std::vector<IVec4> scissors) makeGraphicsPipeline() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/ |
H A D | vktGeometryInstancedRenderingTests.cpp | 87 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule geometryModule, const VkShaderModule fragmentModule, const VkExtent2D renderSize) makeGraphicsPipeline() argument
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H A D | vktGeometryLayeredRenderingTests.cpp | 292 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule geometryModule, const VkShaderModule fragmentModule, const VkExtent2D renderSize, const bool useDepthStencil = false) makeGraphicsPipeline() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_ops/ |
H A D | vktFragmentOperationsScissorMultiViewportTests.cpp | 95 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule geometryModule, const VkShaderModule fragmentModule, const IVec2 renderSize, const int numViewports, const std::vector<IVec4> scissors) makeGraphicsPipeline() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/geometry/ |
H A D | vktGeometryInstancedRenderingTests.cpp | 87 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule geometryModule, const VkShaderModule fragmentModule, const VkExtent2D renderSize) makeGraphicsPipeline() argument
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H A D | vktGeometryLayeredRenderingTests.cpp | 292 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule geometryModule, const VkShaderModule fragmentModule, const VkExtent2D renderSize, const bool useDepthStencil = false) makeGraphicsPipeline() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawDepthClampTests.cpp | 421 Move<VkShaderModule> geometryModule; in DepthClampTestInstance() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/sparse_resources/ |
H A D | vktSparseResourcesShaderIntrinsicsSampled.cpp | 765 Move<VkShaderModule> geometryModule; in recordCommands() local 40 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const VkShaderModule geometryModule) makeGraphicsPipeline() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
H A D | vktDrawDepthClampTests.cpp | 421 Move<VkShaderModule> geometryModule; in DepthClampTestInstance() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/sparse_resources/ |
H A D | vktSparseResourcesShaderIntrinsicsSampled.cpp | 765 Move<VkShaderModule> geometryModule; in recordCommands() local 40 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const VkShaderModule geometryModule) makeGraphicsPipeline() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/transform_feedback/ |
H A D | vktTransformFeedbackFuzzLayoutCase.cpp | 1562 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule geometryModule, const VkExtent2D renderSize) makeGraphicsPipeline() argument
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H A D | vktTransformFeedbackSimpleTests.cpp | 197 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule tessellationControlModule, const VkShaderModule tessellationEvalModule, const VkShaderModule geometryModule, const VkShaderModule fragmentModule, const VkExtent2D renderSize, const deUint32 subpass, const deUint32* rasterizationStreamPtr = DE_NULL, const VkPrimitiveTopology topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST, const bool inputVertices = false, const bool depthClipControl = false) makeGraphicsPipeline() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/transform_feedback/ |
H A D | vktTransformFeedbackFuzzLayoutCase.cpp | 1562 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule geometryModule, const VkExtent2D renderSize) makeGraphicsPipeline() argument
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H A D | vktTransformFeedbackSimpleTests.cpp | 188 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule tessellationControlModule, const VkShaderModule tessellationEvalModule, const VkShaderModule geometryModule, const VkShaderModule fragmentModule, const VkExtent2D renderSize, const deUint32 subpass, const deUint32* rasterizationStreamPtr = DE_NULL, const VkPrimitiveTopology topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST, const bool inputVertices = false, const bool depthClipControl = false) makeGraphicsPipeline() argument
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