Home
last modified time | relevance | path

Searched defs:fval (Results 1 - 12 of 12) sorted by relevance

/third_party/skia/third_party/externals/oboe/src/common/
H A DUtilities.cpp36 float fval = source[i]; in convertFloatToPcm16() local
/third_party/toybox/toys/other/
H A Dlsattr.c254 unsigned long fval = 0; in update_attr() local
/third_party/alsa-lib/test/
H A Dpcm.c74 } fval; in generate_sine() local
/third_party/mesa3d/src/nouveau/codegen/
H A Dnv50_ir.cpp329 ImmediateValue::ImmediateValue(Program *prog, float fval) in ImmediateValue() argument
/third_party/python/PC/
H A D_msi.c675 FILETIME fval; in _msi_SummaryInformation_GetProperty_impl() local
/third_party/backends/backend/
H A Dhp-accessor.c641 _vector_unscale (HpAccessorVector this, SANE_Fixed fval) in _vector_unscale() argument
688 _gamma_vector_unscale (HpAccessorVector __sane_unused__ this, SANE_Fixed fval) in _gamma_vector_unscale() argument
731 _matrix_vector_unscale (HpAccessorVector this, SANE_Fixed fval) in _matrix_vector_unscale() argument
753 SANE_Fixed fval; _matrix_vector_scale() local
[all...]
H A Dhp-option.c1421 SANE_Fixed fval; in _probe_geometry() local
/third_party/python/Modules/
H A Daudioop.c1118 double fval = (double)val1 + (double)val2; in audioop_add_impl() local
/third_party/python/Objects/
H A Dfloatobject.c131 PyFloat_FromDouble(double fval) in PyFloat_FromDouble() argument
/third_party/ltp/tools/sparse/sparse-src/
H A Dlinearize.c1085 static pseudo_t add_setfval(struct entrypoint *ep, struct symbol *ctype, long double fval) in add_setfval() argument
/third_party/node/deps/v8/src/wasm/
H A Dfunction-body-decoder-impl.h2931 Value fval = Peek(1); in DECODE() local
2952 Value fval = Peek(1, 1, imm.type); in DECODE() local
/third_party/node/deps/v8/src/execution/s390/
H A Dsimulator-s390.cc11001 float fval = ReadFloat(rx_val + rb_val + offset); in EVALUATE() local
11038 float fval = ReadFloat(b2_val + x2_val + d2_val); in EVALUATE() local
11050 float fval = ReadFloat(b2_val + x2_val + d2_val); in EVALUATE() local
11064 float fval = ReadFloat(b2_val + x2_val + d2_val); in EVALUATE() local
11084 float fval = ReadFloat(b2_val + x2_val + d2_val); in EVALUATE() local
11146 float fval = ReadFloat(b2_val + x2_val + d2_val); EVALUATE() local
[all...]

Completed in 43 milliseconds