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Searched defs:fullscreen (Results 1 - 10 of 10) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/include/
H A Dsvga_escape.h83 uint32 fullscreen; member
/third_party/skia/third_party/externals/swiftshader/src/Main/
H A DFrameBufferWin.cpp19 FrameBufferWin::FrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) : FrameBuffer(width, height, fullscreen, topLeftOrigin), windowHandle(windowHandle) in FrameBufferWin() argument
58 sw::FrameBufferWin *createFrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) in createFrameBufferWin() argument
H A DFrameBuffer.cpp35 FrameBuffer::FrameBuffer(int width, int height, bool fullscreen, bool topLeftOrigin) in FrameBuffer() argument
H A DFrameBufferDD.cpp35 FrameBufferDD::FrameBufferDD(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) : FrameBufferWin(windowHandle, width, height, fullscreen, topLeftOrigin) in FrameBufferDD() argument
H A DFrameBufferGDI.cpp23 FrameBufferGDI::FrameBufferGDI(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) : FrameBufferWin(windowHandle, width, height, fullscreen, topLeftOrigin) in FrameBufferGDI() argument
/third_party/libdrm/include/drm/
H A Ddrm_sarea.h70 unsigned int fullscreen; member
/third_party/glfw/tests/
H A Diconify.c204 int fullscreen = GLFW_FALSE, all_monitors = GLFW_FALSE; in main() local
H A Dinputlag.c159 int fullscreen = GLFW_FALSE; in main() local
/third_party/glfw/src/
H A Dwl_window.c698 GLFWbool fullscreen, activated, maximized; in libdecorFrameHandleConfigure() local
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H A Dwl_platform.h355 GLFWbool fullscreen; member
371 GLFWbool fullscreen; member

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