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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/
H A DvktApiGetMemoryCommitment.cpp130 Move<VkShaderModule> fragmentShaderModule; in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/api/
H A DvktApiGetMemoryCommitment.cpp131 Move<VkShaderModule> fragmentShaderModule; in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineDynamicVertexAttributeTests.cpp256 const vk::ShaderWrapper fragmentShaderModule = vk::ShaderWrapper(vk, *device, m_context.getBinaryCollection().get("frag")); in iterate() local
H A DvktPipelineBlendTests.cpp1830 auto fragmentShaderModule = ShaderWrapper(vkd, device, m_context.getBinaryCollection().get("color_frag"), 0); in iterate() local
H A DvktPipelineDynamicOffsetTests.cpp1503 const ShaderWrapper fragmentShaderModule = ShaderWrapper(vk, device, m_context.getBinaryCollection().get("frag"), 0u); in iterate() local
H A DvktPipelineTimestampTests.cpp1747 auto fragmentShaderModule = ShaderWrapper(vk, m_device, m_context.getBinaryCollection().get("color_frag"), 0); in buildPipeline() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/robustness/
H A DvktRobustness1VertexAccessTests.cpp726 auto fragmentShaderModule = createShaderModule(vk, device, context.getBinaryCollection().get(fragmentNames[i % fragmentNames.size()]), 0u); member
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/robustness/
H A DvktRobustness1VertexAccessTests.cpp706 auto fragmentShaderModule = createShaderModule(vk, device, context.getBinaryCollection().get(fragmentNames[i % fragmentNames.size()]), 0u); member
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/protected_memory/
H A DvktProtectedMemUtils.cpp590 makeGraphicsPipeline(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkPipelineLayout pipelineLayout, const vk::VkRenderPass renderPass, const vk::VkShaderModule vertexShaderModule, const vk::VkShaderModule fragmentShaderModule, const VertexBindings& vertexBindings, const VertexAttribs& vertexAttribs, const tcu::UVec2& renderSize, const vk::VkPrimitiveTopology topology, const vk::VkPipelineCreateFlags flags) makeGraphicsPipeline() argument
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkObjUtil.cpp95 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkShaderModule vertexShaderModule, const VkShaderModule tessellationControlShaderModule, const VkShaderModule tessellationEvalShaderModule, const VkShaderModule geometryShaderModule, const VkShaderModule fragmentShaderModule, const VkRenderPass renderPass, const std::vector<VkViewport>& viewports, const std::vector<VkRect2D>& scissors, const VkPrimitiveTopology topology, const deUint32 subpass, const deUint32 patchControlPoints, const VkPipelineVertexInputStateCreateInfo* vertexInputStateCreateInfo, const VkPipelineRasterizationStateCreateInfo* rasterizationStateCreateInfo, const VkPipelineMultisampleStateCreateInfo* multisampleStateCreateInfo, const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo, const VkPipelineColorBlendStateCreateInfo* colorBlendStateCreateInfo, const VkPipelineDynamicStateCreateInfo* dynamicStateCreateInfo, const void* pNext, const VkPipelineCreateFlags pipelineCreateFlags) makeGraphicsPipeline() argument
173 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkShaderModule vertexShaderModule, const VkShaderModule tessellationControlShaderModule, const VkShaderModule tessellationEvalShaderModule, const VkShaderModule geometryShaderModule, const VkShaderModule fragmentShaderModule, const VkRenderPass renderPass, const deUint32 subpass, const VkPipelineVertexInputStateCreateInfo* vertexInputStateCreateInfo, const VkPipelineInputAssemblyStateCreateInfo* inputAssemblyStateCreateInfo, const VkPipelineTessellationStateCreateInfo* tessStateCreateInfo, const VkPipelineViewportStateCreateInfo* viewportStateCreateInfo, const VkPipelineRasterizationStateCreateInfo* rasterizationStateCreateInfo, const VkPipelineMultisampleStateCreateInfo* multisampleStateCreateInfo, const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo, const VkPipelineColorBlendStateCreateInfo* colorBlendStateCreateInfo, const VkPipelineDynamicStateCreateInfo* dynamicStateCreateInfo, const void* pNext, const VkPipelineCreateFlags pipelineCreateFlags) makeGraphicsPipeline() argument
406 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkShaderModule taskShaderModule, const VkShaderModule meshShaderModule, const VkShaderModule fragmentShaderModule, const VkRenderPass renderPass, const std::vector<VkViewport>& viewports, const std::vector<VkRect2D>& scissors, const deUint32 subpass, const VkPipelineRasterizationStateCreateInfo* rasterizationStateCreateInfo, const VkPipelineMultisampleStateCreateInfo* multisampleStateCreateInfo, const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo, const VkPipelineColorBlendStateCreateInfo* colorBlendStateCreateInfo, const VkPipelineDynamicStateCreateInfo* dynamicStateCreateInfo, const VkPipelineCreateFlags pipelineCreateFlags, const void* pNext) makeGraphicsPipeline() argument
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/protected_memory/
H A DvktProtectedMemUtils.cpp590 makeGraphicsPipeline(const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkPipelineLayout pipelineLayout, const vk::VkRenderPass renderPass, const vk::VkShaderModule vertexShaderModule, const vk::VkShaderModule fragmentShaderModule, const VertexBindings& vertexBindings, const VertexAttribs& vertexAttribs, const tcu::UVec2& renderSize, const vk::VkPrimitiveTopology topology, const vk::VkPipelineCreateFlags flags) makeGraphicsPipeline() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/sc/
H A DvktDeviceObjectReservationTests.cpp1615 Move<VkShaderModule> fragmentShaderModule = createShaderModule(vkd, device, m_context.getBinaryCollection().get("fragment"), 0u); variable
413 createGraphicsPipelines(const DeviceInterface& vkd, const VkDevice device, VkShaderModule vertexShaderModule, VkShaderModule fragmentShaderModule, VkRenderPass renderPass, VkPipelineLayout pipelineLayout, VkDeviceSize poolEntrySize, de::SharedPtr<vk::ResourceInterface> resourceInterface, std::vector<PipelineSp>::iterator begin, std::vector<PipelineSp>::iterator end) createGraphicsPipelines() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/wsi/
H A DvktWsiDisplayControlTests.cpp506 createPipeline(const DeviceInterface& vkd, VkDevice device, VkRenderPass renderPass, VkPipelineLayout layout, VkShaderModule vertexShaderModule, VkShaderModule fragmentShaderModule, deUint32 width, deUint32 height) createPipeline() argument
H A DvktWsiDisplayTimingTests.cpp459 createPipeline(const vk::DeviceInterface& vkd, vk::VkDevice device, vk::VkRenderPass renderPass, vk::VkPipelineLayout layout, vk::VkShaderModule vertexShaderModule, vk::VkShaderModule fragmentShaderModule, deUint32 width, deUint32 height) createPipeline() argument
H A DvktWsiIncrementalPresentTests.cpp539 createPipeline(const vk::DeviceInterface& vkd, vk::VkDevice device, vk::VkRenderPass renderPass, vk::VkPipelineLayout layout, vk::VkShaderModule vertexShaderModule, vk::VkShaderModule fragmentShaderModule, deUint32 width, deUint32 height) createPipeline() argument
H A DvktWsiSharedPresentableImageTests.cpp453 createPipeline(const vk::DeviceInterface& vkd, vk::VkDevice device, vk::VkRenderPass renderPass, vk::VkPipelineLayout layout, vk::VkShaderModule vertexShaderModule, vk::VkShaderModule fragmentShaderModule, deUint32 width, deUint32 height) createPipeline() argument
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineBlendTests.cpp1832 auto fragmentShaderModule = createShaderModule(vkd, device, m_context.getBinaryCollection().get("color_frag"), 0); in iterate() local
H A DvktPipelineDynamicOffsetTests.cpp1522 const Move<VkShaderModule> fragmentShaderModule = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0u); in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/sc/
H A DvktDeviceObjectReservationTests.cpp1614 Move<VkShaderModule> fragmentShaderModule = createShaderModule(vkd, device, m_context.getBinaryCollection().get("fragment"), 0u); variable
412 createGraphicsPipelines(const DeviceInterface& vkd, const VkDevice device, VkShaderModule vertexShaderModule, VkShaderModule fragmentShaderModule, VkRenderPass renderPass, VkPipelineLayout pipelineLayout, VkDeviceSize poolEntrySize, de::SharedPtr<vk::ResourceInterface> resourceInterface, std::vector<PipelineSp>::iterator begin, std::vector<PipelineSp>::iterator end) createGraphicsPipelines() argument
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/wsi/
H A DvktWsiDisplayControlTests.cpp506 createPipeline(const DeviceInterface& vkd, VkDevice device, VkRenderPass renderPass, VkPipelineLayout layout, VkShaderModule vertexShaderModule, VkShaderModule fragmentShaderModule, deUint32 width, deUint32 height) createPipeline() argument
H A DvktWsiDisplayTimingTests.cpp459 createPipeline(const vk::DeviceInterface& vkd, vk::VkDevice device, vk::VkRenderPass renderPass, vk::VkPipelineLayout layout, vk::VkShaderModule vertexShaderModule, vk::VkShaderModule fragmentShaderModule, deUint32 width, deUint32 height) createPipeline() argument
H A DvktWsiIncrementalPresentTests.cpp539 createPipeline(const vk::DeviceInterface& vkd, vk::VkDevice device, vk::VkRenderPass renderPass, vk::VkPipelineLayout layout, vk::VkShaderModule vertexShaderModule, vk::VkShaderModule fragmentShaderModule, deUint32 width, deUint32 height) createPipeline() argument
H A DvktWsiSharedPresentableImageTests.cpp453 createPipeline(const vk::DeviceInterface& vkd, vk::VkDevice device, vk::VkRenderPass renderPass, vk::VkPipelineLayout layout, vk::VkShaderModule vertexShaderModule, vk::VkShaderModule fragmentShaderModule, deUint32 width, deUint32 height) createPipeline() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
H A DvktRenderPassFragmentDensityMapTests.cpp898 buildGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkShaderModule vertexShaderModule, const VkShaderModule fragmentShaderModule, const VkRenderPass renderPass, const std::vector<VkViewport>& viewportVect, const std::vector<VkRect2D>& scissorVect, const deUint32 subpass, const VkPipelineMultisampleStateCreateInfo* multisampleStateCreateInfo, const void* pNext, const bool useDensityMapAttachment, const bool useMaintenance5 = false) buildGraphicsPipeline() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderExecutor.cpp934 Move<VkShaderModule> fragmentShaderModule; in execute() local
3145 Move<VkShaderModule> fragmentShaderModule; in renderTess() local

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