Searched defs:fragX (Results 1 - 10 of 10) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureCompressedFormatTests.cpp | 291 const float fragX = ((float)x + 0.5f) / (float)renderWidth; in validateTexture() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
H A D | vktTextureCompressedFormatTests.cpp | 291 const float fragX = ((float)x + 0.5f) / (float)renderWidth; in validateTexture() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
H A D | vktRayQueryCullRayFlagsTests.cpp | 389 bool tescX, teseX, fragX; in initConfiguration() local
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H A D | vktRayQueryTraversalControlTests.cpp | 308 bool tescX, teseX, fragX; in initConfiguration() local
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H A D | vktRayQueryAccelerationStructuresTests.cpp | 408 bool tescX, teseX, fragX; in initConfiguration() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderBuiltinVarTests.cpp | 2086 const float fragX = float(dx) + 0.5f; in iterate() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/ |
H A D | vktRayQueryCullRayFlagsTests.cpp | 389 bool tescX, teseX, fragX; in initConfiguration() local
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H A D | vktRayQueryTraversalControlTests.cpp | 308 bool tescX, teseX, fragX; in initConfiguration() local
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H A D | vktRayQueryAccelerationStructuresTests.cpp | 402 bool tescX, teseX, fragX; in initConfiguration() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderBuiltinVarTests.cpp | 2086 const float fragX = float(dx) + 0.5f; in iterate() local
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