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Help
Searched
defs:formatName
(Results
1 - 4
of
4
) sorted by relevance
/foundation/multimedia/media_lite/services/player_lite/impl/player_control/include/
H
A
D
hi_demuxer.h
72
char *
formatName
; /**< File format name, in the unit of byte. */
member
/foundation/multimedia/media_foundation/services/media_monitor/server/src/
H
A
D
ffmpeg_api_wrap.cpp
175
FormatAllocOutputContext(AVFormatContext **ctx, const AVOutputFormat *oformat, const char *
formatName
, const char *filename)
FormatAllocOutputContext()
argument
/foundation/distributedhardware/distributed_camera/services/cameraservice/cameraoperator/handler/src/
H
A
D
dcamera_handler.cpp
332
std::string
formatName
= std::to_string(dformat);
in ProcessProfile()
local
/foundation/multimedia/image_framework/frameworks/innerkitsimpl/test/unittest/
H
A
D
image_format_convert_test.cpp
199
std::string
formatName
= GetNamedPixelFormat(srcFormat) + "To" + GetNamedPixelFormat(destFormat) + ".yuv";
in RgbConvertToYuv()
local
233
std::string
formatName
= GetNamedPixelFormat(srcFormat) + "To" + GetNamedPixelFormat(destFormat) + ".rgb";
in YuvConvertToRgb()
local
296
std::string
formatName
= GetNamedPixelFormat(srcFormat) + "To" + GetNamedPixelFormat(destFormat) + ".yuv";
in YuvP010ConvertToRgb()
local
336
std::string
formatName
in Rgba1010102ConvertToYuvP010()
local
399
std::string
formatName
= GetNamedPixelFormat(srcFormat) + "To" + GetNamedPixelFormat(destFormat) + ".yuv";
RgbConvertToYuvByPixelMap()
local
441
std::string
formatName
= GetNamedPixelFormat(srcFormat) + "To" + GetNamedPixelFormat(destFormat) + "P010.yuv";
RgbConvertToYuvP010ByPixelMap()
local
478
std::string
formatName
= GetNamedPixelFormat(srcFormat) + "To" + GetNamedPixelFormat(destFormat) + "P010.yuv";
RgbConvertToYuvP010()
local
539
std::string
formatName
= GetNamedPixelFormat(srcFormat) + "To" + GetNamedPixelFormat(destFormat) + ".yuv";
PixelMapFormatConvert()
local
565
std::string
formatName
= GetNamedPixelFormat(srcFormat) + "To" + GetNamedPixelFormat(destFormat) + ".yuv";
PixelMap10bitConvert()
local
[all...]
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