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Searched defs:focusedSessionId (Results 1 - 3 of 3) sorted by relevance

/foundation/window/window_manager/window_scene/intention_event/src/
H A Dintention_event_manager.cpp261 auto focusedSessionId = SceneSessionManager::GetInstance().GetFocusedSessionId(); in OnInputEvent() local
218 DispatchKeyEventCallback( int32_t focusedSessionId, std::shared_ptr<MMI::KeyEvent> keyEvent, bool consumed) const DispatchKeyEventCallback() argument
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/foundation/window/window_manager/window_scene/session/host/src/
H A Dkeyboard_session.cpp486 uint32_t focusedSessionId = static_cast<uint32_t>(GetFocusedSessionId()); in UseFocusIdIfCallingSessionIdInvalid() local
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/foundation/window/window_manager/window_scene/session_manager/src/
H A Dscene_input_manager.cpp366 void SceneInputManager::UpdateFocusedSessionId(int32_t focusedSessionId) in UpdateFocusedSessionId() argument

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