/foundation/window/window_manager/window_scene/interfaces/kits/napi/scene_session_manager/ |
H A D | js_window_scene_config.cpp | 59 CreateShadowValue(napi_env env, const AppWindowSceneConfig& config, bool focused) CreateShadowValue() argument
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/foundation/window/window_manager/wm/src/ |
H A D | window_manager_agent_lite.cpp | 24 void WindowManagerAgentLite::UpdateFocusChangeInfo(const sptr<FocusChangeInfo>& focusChangeInfo, bool focused) in UpdateFocusChangeInfo() argument
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H A D | window_manager_agent.cpp | 23 void WindowManagerAgent::UpdateFocusChangeInfo(const sptr<FocusChangeInfo>& focusChangeInfo, bool focused) in UpdateFocusChangeInfo() argument
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H A D | window_agent.cpp | 62 WMError WindowAgent::UpdateFocusStatus(bool focused) in UpdateFocusStatus() argument
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H A D | window_impl.cpp | 3361 void WindowImpl::UpdateFocusStatus(bool focused) in UpdateFocusStatus() argument
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/foundation/arkui/ace_engine/frameworks/component_test/core/ |
H A D | component_test_matcher_impl.cpp | 119 void ComponentTestMatcherImpl::SetFocused(bool focused) in SetFocused() argument
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/foundation/window/window_manager/wmserver/src/ |
H A D | window_manager_agent_controller.cpp | 39 void WindowManagerAgentController::UpdateFocusChangeInfo(const sptr<FocusChangeInfo>& focusChangeInfo, bool focused)
in UpdateFocusChangeInfo() argument
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H A D | window_node_container.cpp | 974 void WindowNodeContainer::UpdateFocusStatus(uint32_t id, bool focused) in UpdateFocusStatus() argument [all...] |
/foundation/window/window_manager/wm/src/zidl/ |
H A D | window_manager_agent_stub.cpp | 44 bool focused = false; in OnRemoteRequest() local
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H A D | window_manager_agent_proxy.cpp | 28 void WindowManagerAgentProxy::UpdateFocusChangeInfo(const sptr<FocusChangeInfo>& focusChangeInfo, bool focused) in UpdateFocusChangeInfo() argument
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H A D | window_stub.cpp | 106 bool focused = data.ReadBool(); in OnRemoteRequest() local
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H A D | window_proxy.cpp | 133 WMError WindowProxy::UpdateFocusStatus(bool focused) in UpdateFocusStatus() argument
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/foundation/arkui/ui_lite/frameworks/dock/ |
H A D | focus_manager.cpp | 183 bool FocusManager::CompareCandidatesDistance(const Rect& focused, const Rect& candidate, const Rect& current) in CompareCandidatesDistance() argument
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/foundation/window/window_manager/wm/test/unittest/ |
H A D | window_manager_agent_proxy_test.cpp | 65 bool focused = true; in HWTEST_F() local
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H A D | window_impl_test5.cpp | 444 bool focused = true; in HWTEST_F() local
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/foundation/barrierfree/accessibility/frameworks/common/src/ |
H A D | accessibility_window_info.cpp | 91 void AccessibilityWindowInfo::SetFocused(bool focused) in SetFocused() argument
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H A D | accessibility_element_info.cpp | 185 void AccessibilityElementInfo::SetFocused(const bool focused) in SetFocused() argument 205 void AccessibilityElementInfo::SetAccessibilityFocus(const bool focused) in SetAccessibilityFocus() argument
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/foundation/arkui/ace_engine/frameworks/core/components/list/ |
H A D | render_list_item.h | 97 void SetFocused(bool focused) in SetFocused() argument
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/foundation/arkui/ace_engine/frameworks/core/components/option/ |
H A D | render_option.cpp | 419 void RenderOption::UpdateTextColor(bool selected, bool focused) in UpdateTextColor() argument
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/foundation/arkui/ace_engine/frameworks/core/accessibility/ |
H A D | native_interface_accessibility_impl.h | 457 bool focused = false; member
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/foundation/arkui/ace_engine/frameworks/core/components/calendar/ |
H A D | calendar_data_adapter.h | 116 bool focused = false; member
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/grid/grid_scroll/ |
H A D | grid_scroll_layout_algorithm.cpp | 141 auto focused = textFieldManager->GetOnFocusTextField().Upgrade(); in UpdateOffsetOnVirtualKeyboardHeightChange() local
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/foundation/ability/ability_runtime/services/abilitymgr/src/ |
H A D | ability_manager_service.cpp | 1878 bool focused = abilityRequest.want.GetBoolParam(Want::PARAM_RESV_WINDOW_FOCUSED, true); in StartAbilityForOptionInner() local 9970 bool focused = false; in CheckUIExtensionIsFocused() local
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