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/foundation/window/window_manager/window_scene/interfaces/kits/napi/scene_session_manager/
H A Djs_window_scene_config.cpp59 CreateShadowValue(napi_env env, const AppWindowSceneConfig& config, bool focused) CreateShadowValue() argument
/foundation/window/window_manager/wm/src/
H A Dwindow_manager_agent_lite.cpp24 void WindowManagerAgentLite::UpdateFocusChangeInfo(const sptr<FocusChangeInfo>& focusChangeInfo, bool focused) in UpdateFocusChangeInfo() argument
H A Dwindow_manager_agent.cpp23 void WindowManagerAgent::UpdateFocusChangeInfo(const sptr<FocusChangeInfo>& focusChangeInfo, bool focused) in UpdateFocusChangeInfo() argument
H A Dwindow_agent.cpp62 WMError WindowAgent::UpdateFocusStatus(bool focused) in UpdateFocusStatus() argument
H A Dwindow_impl.cpp3361 void WindowImpl::UpdateFocusStatus(bool focused) in UpdateFocusStatus() argument
/foundation/arkui/ace_engine/frameworks/component_test/core/
H A Dcomponent_test_matcher_impl.cpp119 void ComponentTestMatcherImpl::SetFocused(bool focused) in SetFocused() argument
/foundation/window/window_manager/wmserver/src/
H A Dwindow_manager_agent_controller.cpp39 void WindowManagerAgentController::UpdateFocusChangeInfo(const sptr<FocusChangeInfo>& focusChangeInfo, bool focused) in UpdateFocusChangeInfo() argument
H A Dwindow_node_container.cpp974 void WindowNodeContainer::UpdateFocusStatus(uint32_t id, bool focused) in UpdateFocusStatus() argument
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/foundation/window/window_manager/wm/src/zidl/
H A Dwindow_manager_agent_stub.cpp44 bool focused = false; in OnRemoteRequest() local
H A Dwindow_manager_agent_proxy.cpp28 void WindowManagerAgentProxy::UpdateFocusChangeInfo(const sptr<FocusChangeInfo>& focusChangeInfo, bool focused) in UpdateFocusChangeInfo() argument
H A Dwindow_stub.cpp106 bool focused = data.ReadBool(); in OnRemoteRequest() local
H A Dwindow_proxy.cpp133 WMError WindowProxy::UpdateFocusStatus(bool focused) in UpdateFocusStatus() argument
/foundation/arkui/ui_lite/frameworks/dock/
H A Dfocus_manager.cpp183 bool FocusManager::CompareCandidatesDistance(const Rect& focused, const Rect& candidate, const Rect& current) in CompareCandidatesDistance() argument
/foundation/window/window_manager/wm/test/unittest/
H A Dwindow_manager_agent_proxy_test.cpp65 bool focused = true; in HWTEST_F() local
H A Dwindow_impl_test5.cpp444 bool focused = true; in HWTEST_F() local
/foundation/barrierfree/accessibility/frameworks/common/src/
H A Daccessibility_window_info.cpp91 void AccessibilityWindowInfo::SetFocused(bool focused) in SetFocused() argument
H A Daccessibility_element_info.cpp185 void AccessibilityElementInfo::SetFocused(const bool focused) in SetFocused() argument
205 void AccessibilityElementInfo::SetAccessibilityFocus(const bool focused) in SetAccessibilityFocus() argument
/foundation/arkui/ace_engine/frameworks/core/components/list/
H A Drender_list_item.h97 void SetFocused(bool focused) in SetFocused() argument
/foundation/arkui/ace_engine/frameworks/core/components/option/
H A Drender_option.cpp419 void RenderOption::UpdateTextColor(bool selected, bool focused) in UpdateTextColor() argument
/foundation/arkui/ace_engine/frameworks/core/accessibility/
H A Dnative_interface_accessibility_impl.h457 bool focused = false; member
/foundation/arkui/ace_engine/frameworks/core/components/calendar/
H A Dcalendar_data_adapter.h116 bool focused = false; member
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/grid/grid_scroll/
H A Dgrid_scroll_layout_algorithm.cpp141 auto focused = textFieldManager->GetOnFocusTextField().Upgrade(); in UpdateOffsetOnVirtualKeyboardHeightChange() local
/foundation/ability/ability_runtime/services/abilitymgr/src/
H A Dability_manager_service.cpp1878 bool focused = abilityRequest.want.GetBoolParam(Want::PARAM_RESV_WINDOW_FOCUSED, true); in StartAbilityForOptionInner() local
9970 bool focused = false; in CheckUIExtensionIsFocused() local

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