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Searched defs:flipY (Results 1 - 19 of 19) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
H A DFrameBufferMtl.h98 bool flipY() const { return mFlipY; } in flipY() function in rx::FramebufferMtl
H A Dmtl_render_utils.h50 bool flipY = false; member
/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/
H A DRewriteDfdy.cpp200 TIntermTyped *flipY = mRotationSpecConst->getFlipY(); in visitAggregateWithoutRotation() local
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DCopyTexture3DTest.cpp68 testCopy(const GLenum testTarget, const GLColor &sourceColor, GLenum destInternalFormat, GLenum destType, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha, const GLColor &expectedColor) testCopy() argument
H A DCopyTextureTest.cpp420 testCopyTexture(GLenum sourceTarget, GLenum sourceFormat, GLenum destFormat, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha) testCopyTexture() argument
487 testCopySubTexture(GLenum sourceTarget, GLenum sourceFormat, GLenum destFormat, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha) testCopySubTexture() argument
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/third_party/vk-gl-cts/modules/glshared/
H A DglsFragmentOpUtil.cpp230 bool flipY = quad.posA.y() > quad.posB.y(); in render() local
H A DglsFragOpInteractionCase.cpp200 const bool flipY = rnd.getBool(); in getRandomQuad() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/
H A DvktGeometryInstancedRenderingTests.cpp212 const float flipY = rng.getBool() ? 1.0f : -1.0f; in generatePerInstancePosition() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/geometry/
H A DvktGeometryInstancedRenderingTests.cpp212 const float flipY = rng.getBool() ? 1.0f : -1.0f; in generatePerInstancePosition() local
/third_party/skia/src/sksl/
H A DSkSLCompiler.h79 static std::array<float, 4> GetRTAdjustVector(SkISize rtDims, bool flipY) { in GetRTAdjustVector() argument
96 static std::array<float, 2> GetRTFlipVector(int rtHeight, bool flipY) { in GetRTFlipVector() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DBlit9.cpp285 copyTexture(const gl::Context *context, const gl::Texture *source, GLint sourceLevel, const RECT &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, gl::TextureTarget destTarget, GLint destLevel, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha) copyTexture() argument
327 copy(Context9 *context9, IDirect3DSurface9 *source, IDirect3DBaseTexture9 *sourceTexture, const RECT &sourceRect, GLenum destFormat, const gl::Offset &destOffset, IDirect3DSurface9 *dest, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha) copy() argument
384 formatConvert(Context9 *context9, IDirect3DBaseTexture9 *source, const RECT &sourceRect, const gl::Extents &sourceSize, GLenum destFormat, const gl::Offset &destOffset, IDirect3DSurface9 *dest, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha) formatConvert() argument
426 setFormatConvertShaders(Context9 *context9, GLenum destFormat, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha) setFormatConvertShaders() argument
613 setViewportAndShaderConstants(const RECT &sourceRect, const gl::Extents &sourceSize, const RECT &destRect, bool flipY) setViewportAndShaderConstants() argument
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/third_party/skia/src/gpu/dawn/
H A DGrDawnProgramBuilder.cpp269 bool flipY = programInfo.origin() != kTopLeft_GrSurfaceOrigin; in Build() local
425 createShaderModule(const GrGLSLShaderBuilder& builder, SkSL::ProgramKind kind, bool flipY, SkSL::Program::Inputs* inputs) createShaderModule() argument
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DDevice.cpp390 void Device::copyBuffer(byte *sourceBuffer, byte *destBuffer, unsigned int width, unsigned int height, unsigned int sourcePitch, unsigned int destPitch, unsigned int bytes, bool flipX, bool flipY) in copyBuffer() argument
464 bool flipY = false; in stretchRect() local
903 ClipDstRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX, bool flipY) ClipDstRect() argument
976 ClipSrcRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX, bool flipY) ClipSrcRect() argument
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H A DContext.cpp4062 bool flipY = (srcY0 < srcY1) ^ (dstY0 < dstY1); in blitFramebuffer() local
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DBlitter.cpp155 bool flipY = destRect.y0 > destRect.y1; in blit() local
/third_party/skia/src/gpu/
H A DGrDataUtils.cpp571 bool GrConvertPixels(const GrPixmap& dst, const GrCPixmap& src, bool flipY) { in GrConvertPixels() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A Drenderer_utils.cpp231 RotateRectangle(const SurfaceRotation rotation, const bool flipY, const int framebufferWidth, const int framebufferHeight, const gl::Rectangle &incoming, gl::Rectangle *outgoing) RotateRectangle() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DUtilsVk.h133 bool flipY; member
385 uint32_t flipY = 0; member
413 uint32_t flipY = 0; member
428 uint32_t flipY = 0; member
H A DFramebufferVk.cpp748 bool flipY in readPixels() local
160 AdjustDimensionsAndFlipForPreRotation(SurfaceRotation framebufferAngle, gl::Rectangle *framebufferDimensions, bool *flipX, bool *flipY) AdjustDimensionsAndFlipForPreRotation() argument
838 blitWithCommand(ContextVk *contextVk, const gl::Rectangle &sourceArea, const gl::Rectangle &destArea, RenderTargetVk *readRenderTarget, RenderTargetVk *drawRenderTarget, GLenum filter, bool colorBlit, bool depthBlit, bool stencilBlit, bool flipX, bool flipY) blitWithCommand() argument
1058 bool flipY = sourceArea.isReversedY() != destArea.isReversedY(); blit() local
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