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/foundation/graphic/graphic_surface/surface/src/
H A Dsurface_utils.cpp119 const std::array<float, TRANSFORM_MATRIX_ELE_COUNT> flipV = {1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; in ComputeTransformByMatrix() local
207 const std::array<float, TRANSFORM_MATRIX_ELE_COUNT> flipV = {1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1}; in ComputeTransformByMatrixV2() local
291 const std::array<float, TRANSFORM_MATRIX_ELE_COUNT> flipV = {1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1}; ComputeTransformMatrixV2() local
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