/third_party/skia/src/gpu/vk/ |
H A D | GrVkResourceProvider.cpp | 463 addFinishedProcToActiveCommandBuffers( sk_sp<GrRefCntedCallback> finishedCallback) addFinishedProcToActiveCommandBuffers() argument
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H A D | GrVkGpu.cpp | 1748 onClearBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, std::array<float, 4> color) onClearBackendTexture() argument 1847 onUpdateCompressedBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, const void* data, size_t size) onUpdateCompressedBackendTexture() argument 1955 setBackendSurfaceState(GrVkImageInfo info, sk_sp<GrBackendSurfaceMutableStateImpl> currentState, SkISize dimensions, const GrVkSharedImageInfo& newInfo, GrBackendSurfaceMutableState* previousState, sk_sp<GrRefCntedCallback> finishedCallback) setBackendSurfaceState() argument 1984 setBackendTextureState(const GrBackendTexture& backendTeture, const GrBackendSurfaceMutableState& newState, GrBackendSurfaceMutableState* previousState, sk_sp<GrRefCntedCallback> finishedCallback) setBackendTextureState() argument 1998 setBackendRenderTargetState(const GrBackendRenderTarget& backendRenderTarget, const GrBackendSurfaceMutableState& newState, GrBackendSurfaceMutableState* previousState, sk_sp<GrRefCntedCallback> finishedCallback) setBackendRenderTargetState() argument 2246 addFinishedCallback(sk_sp<GrRefCntedCallback> finishedCallback) addFinishedCallback() argument [all...] |
/third_party/skia/src/gpu/ |
H A D | GrGpu.h | 581 setBackendTextureState(const GrBackendTexture&, const GrBackendSurfaceMutableState&, GrBackendSurfaceMutableState* previousState, sk_sp<GrRefCntedCallback> finishedCallback) setBackendTextureState() argument 588 setBackendRenderTargetState(const GrBackendRenderTarget&, const GrBackendSurfaceMutableState&, GrBackendSurfaceMutableState* previousState, sk_sp<GrRefCntedCallback> finishedCallback) setBackendRenderTargetState() argument
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H A D | GrGpu.cpp | 900 clearBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, std::array<float, 4> color) clearBackendTexture() argument 943 updateCompressedBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, const void* data, size_t length) updateCompressedBackendTexture() argument
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H A D | GrDirectContext.cpp | 777 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createBackendTexture() local 802 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createBackendTexture() local 835 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createBackendTexture() local 703 create_and_clear_backend_texture(GrDirectContext* dContext, SkISize dimensions, const GrBackendFormat& backendFormat, GrMipmapped mipMapped, GrRenderable renderable, GrProtected isProtected, sk_sp<GrRefCntedCallback> finishedCallback, std::array<float, 4> color) create_and_clear_backend_texture() argument 727 update_texture_with_pixmaps(GrDirectContext* context, const SkPixmap src[], int numLevels, const GrBackendTexture& backendTexture, GrSurfaceOrigin textureOrigin, sk_sp<GrRefCntedCallback> finishedCallback) update_texture_with_pixmaps() argument 878 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); updateBackendTexture() local 892 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); updateBackendTexture() local 919 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); updateBackendTexture() local 948 create_and_update_compressed_backend_texture( GrDirectContext* dContext, SkISize dimensions, const GrBackendFormat& backendFormat, GrMipmapped mipMapped, GrProtected isProtected, sk_sp<GrRefCntedCallback> finishedCallback, const void* data, size_t size) create_and_update_compressed_backend_texture() argument 982 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); createCompressedBackendTexture() local 1034 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); createCompressedBackendTexture() local 1068 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); updateCompressedBackendTexture() local 1100 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); updateCompressedBackendTexture() local [all...] |
/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DGpu.cpp | 239 void GrD3DGpu::addFinishedCallback(sk_sp<GrRefCntedCallback> finishedCallback) { in addFinishedCallback() argument 1400 onClearBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, std::array<float, 4> color) onClearBackendTexture() argument 1501 onUpdateCompressedBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, const void* data, size_t size) onUpdateCompressedBackendTexture() argument [all...] |
/third_party/skia/src/gpu/dawn/ |
H A D | GrDawnGpu.cpp | 395 onClearBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, std::array<float, 4> color) onClearBackendTexture() argument 454 onUpdateCompressedBackendTexture(const GrBackendTexture&, sk_sp<GrRefCntedCallback> finishedCallback, const void* data, size_t size) onUpdateCompressedBackendTexture() argument
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/third_party/skia/src/gpu/gl/ |
H A D | GrGLGpu.cpp | 1552 onUpdateCompressedBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, const void* data, size_t length) onUpdateCompressedBackendTexture() argument 3682 onClearBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, std::array<float, 4> color) onClearBackendTexture() argument
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